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<blockquote data-quote="Tecklenburg" data-source="post: 6544400" data-attributes="member: 6781356"><p>I don't want to step in that blood and leave tracks everywhere, possibly incriminating myself as well. The goblins surely have light sources in the chambers ahead of me. Assuming the tunnel is just a few feet wide here, maybe 3-4 feet like a normal hallway, I'm going to do a Spider Man thing and leap up and wedge myself with my legs, spread eagle. I'll sheathe my sword, put my torch in my mouth and use my hands to carefully move forward while wedged. When I get around the bend and can see the raised portcullis and into the room I'm going to take my torch from my mouth and throw it into the room, hoping to attract the attention of whatever is in there. With my legs wedged and my hands freed, I'm going to rip my bow from my back and string an arrow, training it on my line of sight into the center of the room and my torch. </p><p></p><p>What happens and what do I see?</p><p></p><p> </p><p></p><p>I don't waste any time. My strung arrow flies free.</p><p></p><p>[sblock]Volley (Dex)</p><p>4, 2 + 1 = 7</p><p></p><p>d8 damage. 5 - 1 armor = 4 damage.</p><p></p><p>I'm going to choose - 1d6 to my damage as my complicaton. Rolled 2. So 2 damage total.[/sblock]</p><p></p><p></p><p></p><p>I stow my bow on my back, leap from my perch for the portcullis, grabbing the bottom and swinging into the room. When I hit the ground, I'm drawing my blade.</p><p></p><p></p><p></p><p>Well, this is not good. I want to look around the room for any more of these vents that the creature might have used to enter the room. I can't have it getting the drop on me.</p><p></p><p>[sblock]Discern Reality (Wis)</p><p>2, 3 + 0 = 5.</p><p></p><p>Marked 1 xp[/sblock]</p><p></p><p></p><p></p><p>Well, options are pretty limited. I can only hope that many didn't hear his call. I have to get to him before the whole place is alerted. With one final look of consternation at the vent that the creature went through, I break into a dead sprint.</p><p></p><p>[sblock]Defy Danger (Str)</p><p>6, 2 + 0 = 8.</p><p></p><p>Success but the GM will offer you a worse outcome, hard bargain, or ugly choice.[/sblock]</p><p></p><p></p><p></p><p>I'll just grab him instead and I want to Parlay with these guys the best way I can. I'll grab him with one arm, manhandling him with something of a headlock. If he squirms, I'll tighten it until he stops. With my sword outstretched and pointing at the surprised laborers, I'll speak to them. "I am an elf of no small magical power. I could slay you both where you stand. But I wish not to. There is a predator loose in your halls. If we do not discover it, and quickly, many more will die beyond your two companions in your refuse basement."</p><p></p><p>[sblock]Parlay (Cha)</p><p>6, 5 + 1 = 12[/sblock]</p><p></p><p></p><p></p><p>"Can I slay it?" I gently let go of Gnorl and let him join his companions. "This beast is more advanced than the ones I've seen, and slain, before...but its flesh is no less vulnerable to my arrows than the other ones. Yes. I can slay it." I look at the vats of boiling leather. "Grab some tongs and bring your leather. I believe the beast to be in some sort of feeding phase before it cocoons again. Clearly it is hungry. Follow me." I search for a pot of already-made glue. If I find it, I begin to head back down the stairs to the refuse basement.</p><p></p><p>Obviously I want to set up some bait for the creature. I think the smell of the boiling leather should attract it nicely. I want the goblins to place the stinking boiled leather below the vent and I'll cover the surrounding stone floor with glue, hoping that the creature might get stuck for a moment. They can huddle safely in the corridor and keep watch. I'll hide behind a barrel nearby and engage it should the trap work.</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6544400, member: 6781356"] I don't want to step in that blood and leave tracks everywhere, possibly incriminating myself as well. The goblins surely have light sources in the chambers ahead of me. Assuming the tunnel is just a few feet wide here, maybe 3-4 feet like a normal hallway, I'm going to do a Spider Man thing and leap up and wedge myself with my legs, spread eagle. I'll sheathe my sword, put my torch in my mouth and use my hands to carefully move forward while wedged. When I get around the bend and can see the raised portcullis and into the room I'm going to take my torch from my mouth and throw it into the room, hoping to attract the attention of whatever is in there. With my legs wedged and my hands freed, I'm going to rip my bow from my back and string an arrow, training it on my line of sight into the center of the room and my torch. What happens and what do I see? I don't waste any time. My strung arrow flies free. [sblock]Volley (Dex) 4, 2 + 1 = 7 d8 damage. 5 - 1 armor = 4 damage. I'm going to choose - 1d6 to my damage as my complicaton. Rolled 2. So 2 damage total.[/sblock] I stow my bow on my back, leap from my perch for the portcullis, grabbing the bottom and swinging into the room. When I hit the ground, I'm drawing my blade. Well, this is not good. I want to look around the room for any more of these vents that the creature might have used to enter the room. I can't have it getting the drop on me. [sblock]Discern Reality (Wis) 2, 3 + 0 = 5. Marked 1 xp[/sblock] Well, options are pretty limited. I can only hope that many didn't hear his call. I have to get to him before the whole place is alerted. With one final look of consternation at the vent that the creature went through, I break into a dead sprint. [sblock]Defy Danger (Str) 6, 2 + 0 = 8. Success but the GM will offer you a worse outcome, hard bargain, or ugly choice.[/sblock] I'll just grab him instead and I want to Parlay with these guys the best way I can. I'll grab him with one arm, manhandling him with something of a headlock. If he squirms, I'll tighten it until he stops. With my sword outstretched and pointing at the surprised laborers, I'll speak to them. "I am an elf of no small magical power. I could slay you both where you stand. But I wish not to. There is a predator loose in your halls. If we do not discover it, and quickly, many more will die beyond your two companions in your refuse basement." [sblock]Parlay (Cha) 6, 5 + 1 = 12[/sblock] "Can I slay it?" I gently let go of Gnorl and let him join his companions. "This beast is more advanced than the ones I've seen, and slain, before...but its flesh is no less vulnerable to my arrows than the other ones. Yes. I can slay it." I look at the vats of boiling leather. "Grab some tongs and bring your leather. I believe the beast to be in some sort of feeding phase before it cocoons again. Clearly it is hungry. Follow me." I search for a pot of already-made glue. If I find it, I begin to head back down the stairs to the refuse basement. Obviously I want to set up some bait for the creature. I think the smell of the boiling leather should attract it nicely. I want the goblins to place the stinking boiled leather below the vent and I'll cover the surrounding stone floor with glue, hoping that the creature might get stuck for a moment. They can huddle safely in the corridor and keep watch. I'll hide behind a barrel nearby and engage it should the trap work. [/QUOTE]
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