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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Manbearcat" data-source="post: 6566440" data-attributes="member: 6696971"><p>As High Constable Ozark brings out to the central atrium, several masons and general laborers converge to clean the king's chambers and to work on sealing the fissures/cracks in the walls and ceilings. This is a common theme throughout the complex as you move about. Your entire group, animals included, is to be given quarters in a common chamber off the central atrium. It is not comfortable and the entirety of the complex is on alert, but there is enough room for you to rest and full provisions will be provided.</p><p></p><p>Awhile later after he has consulted with the king, as you guys are settling in, High Constable Ozark debriefs you on a few things:</p><p></p><p>1) King Ornak is conscious, secured, being cared for, grateful to you and fully heeding your words.</p><p></p><p>2) A sum of 100 gold from the king's treasury will be granted to you for your heroic efforts here. All merchants will be available to barter with come morning (as if you rolled a 10 + on Supply so you'll get a fair price).</p><p></p><p>More importantly,</p><p></p><p>3) the king will bring you to the dragon for parley.</p><p></p><p>and</p><p></p><p>4) The king will formally sign a contract with you to release the two "refugees as criminals" to your custody upon your return from the Coldlands...for the sum of 50 gold (25 gold apiece).</p><p></p><p>On the metagame,</p><p></p><p>You can:</p><p></p><p>A) <strong><em> Make Camp</em></strong> (and while the threat to the complex is above average, threat to you isn't imminent so you don't need to <strong><em>Take Watch</em></strong>) and <strong><em>Bolster </em></strong>but not <strong><em>Recover</em></strong>. The accomodations are not remotely comfortable and, again, the masons haven't secured the many cracks/fissures/natural vents to the complex. Who knows if more immature aboleths haunt Earthmaw?</p><p></p><p>B) <strong><em>End of Session</em></strong> </p><p></p><p>C) <strong><em>Level Up</em></strong></p><p></p><p>Beyond that, let me know how you feel about 1 - 4 above, if you have any specific questions and/or responses for the constable (eg you want to converse). Further, you guys can have any conversation or free RP with each other or your minions/hirelings/companions if you'd like.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6566440, member: 6696971"] As High Constable Ozark brings out to the central atrium, several masons and general laborers converge to clean the king's chambers and to work on sealing the fissures/cracks in the walls and ceilings. This is a common theme throughout the complex as you move about. Your entire group, animals included, is to be given quarters in a common chamber off the central atrium. It is not comfortable and the entirety of the complex is on alert, but there is enough room for you to rest and full provisions will be provided. Awhile later after he has consulted with the king, as you guys are settling in, High Constable Ozark debriefs you on a few things: 1) King Ornak is conscious, secured, being cared for, grateful to you and fully heeding your words. 2) A sum of 100 gold from the king's treasury will be granted to you for your heroic efforts here. All merchants will be available to barter with come morning (as if you rolled a 10 + on Supply so you'll get a fair price). More importantly, 3) the king will bring you to the dragon for parley. and 4) The king will formally sign a contract with you to release the two "refugees as criminals" to your custody upon your return from the Coldlands...for the sum of 50 gold (25 gold apiece). On the metagame, You can: A) [B][I] Make Camp[/I][/B] (and while the threat to the complex is above average, threat to you isn't imminent so you don't need to [B][I]Take Watch[/I][/B]) and [B][I]Bolster [/I][/B]but not [B][I]Recover[/I][/B]. The accomodations are not remotely comfortable and, again, the masons haven't secured the many cracks/fissures/natural vents to the complex. Who knows if more immature aboleths haunt Earthmaw? B) [B][I]End of Session[/I][/B] C) [B][I]Level Up[/I][/B] Beyond that, let me know how you feel about 1 - 4 above, if you have any specific questions and/or responses for the constable (eg you want to converse). Further, you guys can have any conversation or free RP with each other or your minions/hirelings/companions if you'd like. [/QUOTE]
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