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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Binks" data-source="post: 6572705" data-attributes="member: 6775039"><p>* I don't disagree with Otthor regarding giving the king the money for the refugees. I agree. We won.</p><p></p><p>* I'll let Otthor handle the diplomatic necessaries with the constable. I'll be glad to be out of this place and away from the vile king and his cabinet.</p><p></p><p>* When Otthor places the amulet around my neck I will take in its warmth, look up and speak to him in elven. "You honor me. Thank you my friend. And thank you for not dying." I say the last in attempt to mitigate my own embarrassment and shame with some levity and laughter. I won't tell him that I will make it up to him. Those words would mean nothing. I will prove it with my actions.</p><p></p><p>[sblock]I agree with the metagame stuff. Speaking of metagame stuff, make sure you take a look at my new move![/sblock]</p><p></p><p>* "The dragon, while a typical ally for the Winter Court, may prove a powerful barrier against the Far Realm threat to this place, and our home by proxy, if we can convince it. I think the bureaucrats of the Summer Court might understand, even if they are not pleased."</p><p></p><p>I'll reply with "I have been long away from the Feywild. Even when I was there, I never dealt directly with the Courts or any nobles. I am a foot soldier and a scout. The outlands, keeping the world safe for elves and man alike...those who will never even know my name, is where I belong. I don't know what the bureaucrats will think. But I suspect the threat here is far more dangerous than they might imagine. If the dragon doesn't see it and ally with us, then the fool doesn't deserve this vast expanse that it claims as its lair. Of that, I am sure we are agreed..."</p><p></p><p>Just to make sure that we're on the same page, do we agree that powerful aboleths in the large bodies of water here are making the sounds that are transforming the living creatures here into little aboleths?</p><p></p><p>* I am no singer but I will smile as I drift to sleep, Otthor's pleasant tune in my ears.</p><p></p><p>* We have 52 coins to spend. In the morning I'll resupply us with the following:</p><p></p><p>- (25 coins) Adventuring Gear. I'll take 2 uses and Otthor can have 3. That should put us both at 4.</p><p>- (2 coins) Bundle of Arrows * 2. That is 6 Ammo. I'll take 4 to fill my quiver and Otthor can have the other 2.</p><p>- (24 coins) Dungeon Rations * 8. That is 40 uses total. Weight shouldn't be an issue as we can easily distribute it amongst the party. Otthor takes 5 uses and I'll take the rest and keep track of them.</p><p></p><p></p><p><strong><em>End of Session</em></strong></p><p></p><p>* <strong><em>Bonds</em></strong></p><p></p><p>I resolved one of my bonds with Otthor; <em>I worry about the ability of Otthor to relate to the humans of this world. When he valiantly and sternly stood up for the human refugees, flat out telling the king that he was going to release them to us, any concern I had for him relating to them was assuaged.</em></p><p><em></em></p><p></p><p>1 xp</p><p></p><p>My new bond in its place will be:</p><p><em></em></p><p><em>I let <strong><u>Otthor </u></strong>down when the crevasse claimed him. I will restore his faith in me.</em></p><p></p><p>* <strong><em>Alignment </em></strong>- "Break an unjust law to benefit another." We challenged and overturned the king's decree that beggers become the property of the kingdom. Because of that, the refugees will be released to us. 1 xp.</p><p></p><p>I'm going to change to "Defeat a Tyrant" for the next part of the game.</p><p></p><p></p><p><strong><em>* Did we learn something new and important about the world?</em></strong></p><p></p><p>C/P from Otthor:</p><p></p><p>...we confirmed that there are refugees alive and secured the release of a few of them. Others are in the Coldlands so there we shall go.</p><p></p><p>...Aboleth's from the Far Realm are invading this world. Their means for multiplying their numbers involve infecting sentient creatures with some kind of parasitic madness. This then causes them to change into little aboleths.</p><p></p><p>...Earthmaw was under siege by an invasion of these immature aboleths. They probably have to feed to gain maturity and grow. It is probably the best source of food in all of these highlands.</p><p></p><p>...While the goblinoid kingdom of Earthmaw is ultimately evil, they can be civilly dealt with and they honor their word.</p><p></p><p>1 xp</p><p></p><p><strong><em>* Did we overcome a notable monster or enemy?</em></strong></p><p></p><p>C/P from Otthor:</p><p></p><p>At the very least, that second, advanced aboleth in the king's chamber was certainly notable!</p><p></p><p>1 xp</p><p></p><p><strong><em>* Did we loot a memorable treasure?</em></strong></p><p></p><p>C/P from Otthor:</p><p></p><p>The amulet in the boneyard basement of Earthmaw is memorable. It will definitely come in handy in the future.</p><p></p><p>1 xp</p><p></p><p>So that is 15 xp total now.</p><p></p><p></p><p><strong><em>Level Up</em></strong> </p><p></p><p>15 xp</p><p></p><p>Current level 3 + 7 = 10</p><p></p><p>15 - 10 = 5 xp and I level up.</p><p></p><p>I'm going to take the Elf move Decades of Experience and I'll raise Dex by 1 to 17. I don't suck like Otthor and screw up my stats!</p><p></p><p></p><p>After Rest and Level Up and after supply changes</p><p></p><p>Saerie</p><p></p><p>HP 17/21</p><p>AG 5</p><p>AM 5</p><p>DR 36 (I'll keep track of them for everyone but Otthor)</p><p>XP 5</p></blockquote><p></p>
[QUOTE="Binks, post: 6572705, member: 6775039"] * I don't disagree with Otthor regarding giving the king the money for the refugees. I agree. We won. * I'll let Otthor handle the diplomatic necessaries with the constable. I'll be glad to be out of this place and away from the vile king and his cabinet. * When Otthor places the amulet around my neck I will take in its warmth, look up and speak to him in elven. "You honor me. Thank you my friend. And thank you for not dying." I say the last in attempt to mitigate my own embarrassment and shame with some levity and laughter. I won't tell him that I will make it up to him. Those words would mean nothing. I will prove it with my actions. [sblock]I agree with the metagame stuff. Speaking of metagame stuff, make sure you take a look at my new move![/sblock] * "The dragon, while a typical ally for the Winter Court, may prove a powerful barrier against the Far Realm threat to this place, and our home by proxy, if we can convince it. I think the bureaucrats of the Summer Court might understand, even if they are not pleased." I'll reply with "I have been long away from the Feywild. Even when I was there, I never dealt directly with the Courts or any nobles. I am a foot soldier and a scout. The outlands, keeping the world safe for elves and man alike...those who will never even know my name, is where I belong. I don't know what the bureaucrats will think. But I suspect the threat here is far more dangerous than they might imagine. If the dragon doesn't see it and ally with us, then the fool doesn't deserve this vast expanse that it claims as its lair. Of that, I am sure we are agreed..." Just to make sure that we're on the same page, do we agree that powerful aboleths in the large bodies of water here are making the sounds that are transforming the living creatures here into little aboleths? * I am no singer but I will smile as I drift to sleep, Otthor's pleasant tune in my ears. * We have 52 coins to spend. In the morning I'll resupply us with the following: - (25 coins) Adventuring Gear. I'll take 2 uses and Otthor can have 3. That should put us both at 4. - (2 coins) Bundle of Arrows * 2. That is 6 Ammo. I'll take 4 to fill my quiver and Otthor can have the other 2. - (24 coins) Dungeon Rations * 8. That is 40 uses total. Weight shouldn't be an issue as we can easily distribute it amongst the party. Otthor takes 5 uses and I'll take the rest and keep track of them. [B][I]End of Session[/I][/B] * [B][I]Bonds[/I][/B] I resolved one of my bonds with Otthor; [I]I worry about the ability of Otthor to relate to the humans of this world. When he valiantly and sternly stood up for the human refugees, flat out telling the king that he was going to release them to us, any concern I had for him relating to them was assuaged. [/I] 1 xp My new bond in its place will be: [I] I let [B][U]Otthor [/U][/B]down when the crevasse claimed him. I will restore his faith in me.[/I] * [B][I]Alignment [/I][/B]- "Break an unjust law to benefit another." We challenged and overturned the king's decree that beggers become the property of the kingdom. Because of that, the refugees will be released to us. 1 xp. I'm going to change to "Defeat a Tyrant" for the next part of the game. [B][I]* Did we learn something new and important about the world?[/I][/B] C/P from Otthor: ...we confirmed that there are refugees alive and secured the release of a few of them. Others are in the Coldlands so there we shall go. ...Aboleth's from the Far Realm are invading this world. Their means for multiplying their numbers involve infecting sentient creatures with some kind of parasitic madness. This then causes them to change into little aboleths. ...Earthmaw was under siege by an invasion of these immature aboleths. They probably have to feed to gain maturity and grow. It is probably the best source of food in all of these highlands. ...While the goblinoid kingdom of Earthmaw is ultimately evil, they can be civilly dealt with and they honor their word. 1 xp [B][I]* Did we overcome a notable monster or enemy?[/I][/B] C/P from Otthor: At the very least, that second, advanced aboleth in the king's chamber was certainly notable! 1 xp [B][I]* Did we loot a memorable treasure?[/I][/B] C/P from Otthor: The amulet in the boneyard basement of Earthmaw is memorable. It will definitely come in handy in the future. 1 xp So that is 15 xp total now. [B][I]Level Up[/I][/B] 15 xp Current level 3 + 7 = 10 15 - 10 = 5 xp and I level up. I'm going to take the Elf move Decades of Experience and I'll raise Dex by 1 to 17. I don't suck like Otthor and screw up my stats! After Rest and Level Up and after supply changes Saerie HP 17/21 AG 5 AM 5 DR 36 (I'll keep track of them for everyone but Otthor) XP 5 [/QUOTE]
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