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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Manbearcat" data-source="post: 6573169" data-attributes="member: 6696971"><p>Alright, all of that looks good. </p><p></p><p>1) Otthor, the goblin brothers Xanob and Exel formally pledge themselves to you (with some kind of ritual bloodletting and swearing to Kord). You've definitely proven yourself. </p><p></p><p>[sblock]<strong>Goblin Brothers (3)</strong></p><p></p><p><em>The goblin brothers, Xanob and Exel, are fierce, armored warriors of Kord. Lead them gloriously into battle and they'll stand between you and the blades, fangs, teeth, and spells that would harm you. </em></p><p></p><p><strong>Sentry (Skill 2) </strong>- When the goblin brothers stand between you and an attack you increase your armor against that attack by the their Sentry skill, then reduce that skill by 1 until they receive healing or have time to mend.</p><p></p><p><strong>Intervene </strong>- When the goblin brothers help you defy danger you may opt to take +1 from their aid. If you do you cannot get a 10+ result, a 10+ instead counts as a 7–9.</p><p></p><p><strong>Loyalty</strong>: 1</p><p></p><p><strong>Cost</strong>: Glory in Battle[/sblock]</p><p></p><p>2) You guys get your night's worth of rest for <strong>Make Camp</strong>. </p><p></p><p>3) In the morning, you <strong>Resupply </strong>and you are furnished with new winter cloaks for the long journey ahead.</p><p></p><p>[HR][/HR]</p><p></p><p>After the sun has broken the horizon, the king and his company lead your sleds with their own wolf-drawn sleds. It is an hour-long trek northward toward the massive rise of the glacier as it juts skyward in the deepest northlands. The dragon's lair. In the distance, at the base of the blue-white ice, you can see the area of meltwater runnoff that serves as the giant watering hole for this area. You are not accosted by any maddened beasts on the way here and none now. You stop at a grand carved staircase of ice, leading to the leveled top of the glacier...where the dragon presides over its domain.</p><p></p><p>"The wolves and sleds stay here" says the hobgoblin handler. Your own goblin handler shrinks back but he is clearly relieved that he is to go no further. He shivers involuntarily, likely a vision of the majestic and terrible wyrm coursing through his mind.</p><p></p><p>The king simply says "...come" and he begins the trek up the massive frozen stair, his guard not accompanying him. Halfway up, he intones "you would do well to have more reverence in your negotiations here than you had with me..."</p><p></p><p>Upon reaching the top, the first thing you can see is the sheer wall of vertical assent that leads to the Coldlands. The mountains reach skyward at a near 90 degree angle. The day's climb will be so treacherous and simply an impossibility for wolf-drawn sleds to navigate. The wind here is much more intense than it was below. The blue-white expanse reaches out in all direction with boulders, looming towers of ice, and bergs pocking the glacial landscape. So cold. Supernaturally so? </p><p></p><p>The king kneels: "Great Averandox, Keeper of the Coldlands, Frozen Wind of the North...we humbly beg your greatness for audience..."</p><p></p><p>A glint of sunlight catches something obscured momentarily by the geographical obstructions. Frozen scales. You literally <em>feel </em>the uncoiling of the thing. You can hear the clingety-clang of its horde as it stretches out. Its massive wingspan beats the air as it rises. Suddenly, a creature of such terrifyingly colossal proportions explodes into the air that when it smashes down to the glacier it sends cracks in all directions where it lands. The air is thick with its immense power as the hairs on the back of your neck come to attention.</p><p></p><p>[sblock]You guys are both going to need to Defy Danger (Wis)[/sblock]</p><p></p><p>Standing as a proud horse might, frill prominent, wingspan stretched to its limit, it regards you at Far range. "Since when do mortal kings keep such low company..." are the words...but the sound is the hiss-bass-roar of a raging blizzard...and when they hit you, it is as if you have been dunked in a freezing stream...then dropped in the middle of a snowstorm...naked.</p><p></p><p>The king stammers..."I, I apologize...they...they have something...something important to say...."</p><p></p><p>"<span style="font-size: 18px"><strong>THEN SPEAK!!!</strong></span>" Ears go numb from the potency of the sound and the voracious bite of the cold.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6573169, member: 6696971"] Alright, all of that looks good. 1) Otthor, the goblin brothers Xanob and Exel formally pledge themselves to you (with some kind of ritual bloodletting and swearing to Kord). You've definitely proven yourself. [sblock][B]Goblin Brothers (3)[/B] [I]The goblin brothers, Xanob and Exel, are fierce, armored warriors of Kord. Lead them gloriously into battle and they'll stand between you and the blades, fangs, teeth, and spells that would harm you. [/I] [B]Sentry (Skill 2) [/B]- When the goblin brothers stand between you and an attack you increase your armor against that attack by the their Sentry skill, then reduce that skill by 1 until they receive healing or have time to mend. [B]Intervene [/B]- When the goblin brothers help you defy danger you may opt to take +1 from their aid. If you do you cannot get a 10+ result, a 10+ instead counts as a 7–9. [B]Loyalty[/B]: 1 [B]Cost[/B]: Glory in Battle[/sblock] 2) You guys get your night's worth of rest for [B]Make Camp[/B]. 3) In the morning, you [B]Resupply [/B]and you are furnished with new winter cloaks for the long journey ahead. [HR][/HR] After the sun has broken the horizon, the king and his company lead your sleds with their own wolf-drawn sleds. It is an hour-long trek northward toward the massive rise of the glacier as it juts skyward in the deepest northlands. The dragon's lair. In the distance, at the base of the blue-white ice, you can see the area of meltwater runnoff that serves as the giant watering hole for this area. You are not accosted by any maddened beasts on the way here and none now. You stop at a grand carved staircase of ice, leading to the leveled top of the glacier...where the dragon presides over its domain. "The wolves and sleds stay here" says the hobgoblin handler. Your own goblin handler shrinks back but he is clearly relieved that he is to go no further. He shivers involuntarily, likely a vision of the majestic and terrible wyrm coursing through his mind. The king simply says "...come" and he begins the trek up the massive frozen stair, his guard not accompanying him. Halfway up, he intones "you would do well to have more reverence in your negotiations here than you had with me..." Upon reaching the top, the first thing you can see is the sheer wall of vertical assent that leads to the Coldlands. The mountains reach skyward at a near 90 degree angle. The day's climb will be so treacherous and simply an impossibility for wolf-drawn sleds to navigate. The wind here is much more intense than it was below. The blue-white expanse reaches out in all direction with boulders, looming towers of ice, and bergs pocking the glacial landscape. So cold. Supernaturally so? The king kneels: "Great Averandox, Keeper of the Coldlands, Frozen Wind of the North...we humbly beg your greatness for audience..." A glint of sunlight catches something obscured momentarily by the geographical obstructions. Frozen scales. You literally [I]feel [/I]the uncoiling of the thing. You can hear the clingety-clang of its horde as it stretches out. Its massive wingspan beats the air as it rises. Suddenly, a creature of such terrifyingly colossal proportions explodes into the air that when it smashes down to the glacier it sends cracks in all directions where it lands. The air is thick with its immense power as the hairs on the back of your neck come to attention. [sblock]You guys are both going to need to Defy Danger (Wis)[/sblock] Standing as a proud horse might, frill prominent, wingspan stretched to its limit, it regards you at Far range. "Since when do mortal kings keep such low company..." are the words...but the sound is the hiss-bass-roar of a raging blizzard...and when they hit you, it is as if you have been dunked in a freezing stream...then dropped in the middle of a snowstorm...naked. The king stammers..."I, I apologize...they...they have something...something important to say...." "[SIZE=5][B]THEN SPEAK!!![/B][/SIZE]" Ears go numb from the potency of the sound and the voracious bite of the cold. [/QUOTE]
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