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<blockquote data-quote="Tecklenburg" data-source="post: 6613025" data-attributes="member: 6781356"><p>As the larger one and one of the smaller two are having their intense exchange, I announce my presence with blades of cutting air and the life-drawing power of nethermancy.</p><p></p><p>[sblock]Wind Slash (Int) on small Sahuagin</p><p>3, 4 + 3 = 10</p><p></p><p>d8 damage and 1 technique. 8 - 2 armor = 6 damage. Dead.</p><p></p><p><strong>Soul-Siphoning</strong>: Your attack heals you for 1d4. Heal 1d8 instead if this attack kills your target. 3 HP returned. Back to full HP.</p><p></p><p>Bladesong (Int)</p><p>5, 5 + 3 = 13</p><p></p><p>3 Bladesong for:</p><p></p><p>* <strong>Void Note</strong> - Teleport somewhere nearby within your line of sight.</p><p>* <strong>Guarded Flourish</strong> - When you have no weapon or shield in your offhand and you take damage, take + 2 armor.</p><p>* <strong>Blade Crescendo</strong> - When you deal damage to an enemy within your melee weapon's range, gain 2 piercing.[/sblock]</p><p></p><p>As the creature is eviscerated by the long reach of my blade, I draw upon his life energy to revitalize me for what is ot come next as I feel the song well up inside me and reverberate from my core to my legs, to my arms, and out through the tip of my sword. He slumps to the ground as the large one is having an animated berating of him. Possibly?</p><p></p><p>When the large fish-faced humanoid turns to regard me, I narrow my eyes, point directly at him with my sword, and then draw a line in frozen tundra before me with my blade. The moonlight bathes the scene in full glow so there is no mistaking what I mean here. I'm challenging him.</p><p></p><p>[sblock]Throw Down the Gauntlet (Cha)</p><p>4, 2 + 1 = 7</p><p></p><p>On a 7-9, they choose 1 if they do not accept your duel.</p><p></p><p>* You take +1 ongoing against them until they defeat you</p><p>* They lose the respect of their peers and underlings</p><p>* They retreat[/sblock]</p><p></p><p></p><p></p><p>I let him reach all the way to me before engaging him. As he tries to run me down, I circle and let him test his trident. As our steel rings out against each other, he pays for it in blood as my people's ancient song of battle slows the creature's movements in my mind's eye to almost a standstill. He is strong, erratic, and unpredictable but a novice in terms of art.</p><p></p><p>[sblock]Flawless Bladework (Int)</p><p>3, 1 + 3 = 7</p><p></p><p>d8 damage, 1 technique and counterattack against me. 6 - 2 armor (2 piercing cancels it out) = 6 damage. </p><p></p><p><strong>Torrential</strong>: Your attack ends with a flurry of strikes that your opponent must dedicate effort to blocking or avoiding. If they instead attack you in response to your attack, deal your damage again (this does not apply techniques).</p><p></p><p>Spending all 3 <strong>Bladesong </strong>for + 2 armor - <strong>Guarded Flourish</strong> - on his counterattack and 2 piercing - <strong>Blade Crescendo</strong> - on my primary attack and on my <strong>Torrential </strong>counterattack.</p><p></p><p>Counterattack on me: d6 + 4 (1 piercing). 4 + 4 - 4 armor (less 1 piercing) = 5 damage to me.</p><p></p><p>Torrential counterattack: d8 damage. 3 - 2 (2 piercing cancels it out) = 3 damage. 9 total. Dead.[/sblock]</p><p></p><p></p><p></p><p>I unconsciously reach inside my coif and feel the streaming blood. Thinking quickly on my feet, I use the huge dead body before me as a human shield before I shed it to the ground.</p><p></p><p>[sblock]Defy Danger (Int)</p><p>6 , 2 + 3 = 11[/sblock]</p><p></p><p>The trident makes a nasty sound when it goes <em>thuk</em>deep into his back, penetrating his heavy chain. As the final Sahuagin engages me, I rely on my exchange with his leader and the prior combat with the others to forecast his movements.</p><p></p><p>[sblock]The Riddle of Steel take + 1 to</p><p>Discern Realities (Wis)</p><p>3, 3 + 0 (+1 TRoS) = 7</p><p></p><p>* What is this person about to do?</p><p></p><p>+ 1 forward when acting on it.[/sblock]</p><p></p><p></p><p></p><p>Alright. He comes at me unarmed, looking to slam into me and bring me to the ground so he can get his dangerous teeth into me. He telegraphs everything and makes easy prey of himself.</p><p></p><p>[sblock]Flawless Bladework (Int)</p><p>4, 2 + 3 (+ 1 DR) = 10</p><p></p><p>d8 damage and 2 technique. 4 - 2 armor = 2 damage.</p><p></p><p><strong>Burst</strong>: Your attack deals an additional 1d4 damage and gains the �forceful� tag. 4 damage. 6 total. Dead.</p><p></p><p><strong>Soul-Siphoning</strong>: Your attack heals you for 1d4. Heal 1d8 instead if this attack kills your target. 5 HP returned. Back to full HP.[/sblock]</p><p></p><p>I sigh and take a deep, steadying breath, looking straight up to the top of the bluff as the last of the psychotic fish-faced humanoids slides dead off my blade. I see Averandox leering down at my approvingly. He turns, his head disappears wholly from my sight and after I see his tail whip back around, I can hear the sounds of the titanic creature walking more deeply into the settlement. I head to the elevator and back up top.</p><p></p><p></p><p></p><p>Alright. I'll update a post later with all that stuff.</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6613025, member: 6781356"] As the larger one and one of the smaller two are having their intense exchange, I announce my presence with blades of cutting air and the life-drawing power of nethermancy. [sblock]Wind Slash (Int) on small Sahuagin 3, 4 + 3 = 10 d8 damage and 1 technique. 8 - 2 armor = 6 damage. Dead. [B]Soul-Siphoning[/B]: Your attack heals you for 1d4. Heal 1d8 instead if this attack kills your target. 3 HP returned. Back to full HP. Bladesong (Int) 5, 5 + 3 = 13 3 Bladesong for: * [B]Void Note[/B] - Teleport somewhere nearby within your line of sight. * [B]Guarded Flourish[/B] - When you have no weapon or shield in your offhand and you take damage, take + 2 armor. * [B]Blade Crescendo[/B] - When you deal damage to an enemy within your melee weapon's range, gain 2 piercing.[/sblock] As the creature is eviscerated by the long reach of my blade, I draw upon his life energy to revitalize me for what is ot come next as I feel the song well up inside me and reverberate from my core to my legs, to my arms, and out through the tip of my sword. He slumps to the ground as the large one is having an animated berating of him. Possibly? When the large fish-faced humanoid turns to regard me, I narrow my eyes, point directly at him with my sword, and then draw a line in frozen tundra before me with my blade. The moonlight bathes the scene in full glow so there is no mistaking what I mean here. I'm challenging him. [sblock]Throw Down the Gauntlet (Cha) 4, 2 + 1 = 7 On a 7-9, they choose 1 if they do not accept your duel. * You take +1 ongoing against them until they defeat you * They lose the respect of their peers and underlings * They retreat[/sblock] I let him reach all the way to me before engaging him. As he tries to run me down, I circle and let him test his trident. As our steel rings out against each other, he pays for it in blood as my people's ancient song of battle slows the creature's movements in my mind's eye to almost a standstill. He is strong, erratic, and unpredictable but a novice in terms of art. [sblock]Flawless Bladework (Int) 3, 1 + 3 = 7 d8 damage, 1 technique and counterattack against me. 6 - 2 armor (2 piercing cancels it out) = 6 damage. [B]Torrential[/B]: Your attack ends with a flurry of strikes that your opponent must dedicate effort to blocking or avoiding. If they instead attack you in response to your attack, deal your damage again (this does not apply techniques). Spending all 3 [B]Bladesong [/B]for + 2 armor - [B]Guarded Flourish[/B] - on his counterattack and 2 piercing - [B]Blade Crescendo[/B] - on my primary attack and on my [B]Torrential [/B]counterattack. Counterattack on me: d6 + 4 (1 piercing). 4 + 4 - 4 armor (less 1 piercing) = 5 damage to me. Torrential counterattack: d8 damage. 3 - 2 (2 piercing cancels it out) = 3 damage. 9 total. Dead.[/sblock] I unconsciously reach inside my coif and feel the streaming blood. Thinking quickly on my feet, I use the huge dead body before me as a human shield before I shed it to the ground. [sblock]Defy Danger (Int) 6 , 2 + 3 = 11[/sblock] The trident makes a nasty sound when it goes [I]thuk[/I]deep into his back, penetrating his heavy chain. As the final Sahuagin engages me, I rely on my exchange with his leader and the prior combat with the others to forecast his movements. [sblock]The Riddle of Steel take + 1 to Discern Realities (Wis) 3, 3 + 0 (+1 TRoS) = 7 * What is this person about to do? + 1 forward when acting on it.[/sblock] Alright. He comes at me unarmed, looking to slam into me and bring me to the ground so he can get his dangerous teeth into me. He telegraphs everything and makes easy prey of himself. [sblock]Flawless Bladework (Int) 4, 2 + 3 (+ 1 DR) = 10 d8 damage and 2 technique. 4 - 2 armor = 2 damage. [B]Burst[/B]: Your attack deals an additional 1d4 damage and gains the �forceful� tag. 4 damage. 6 total. Dead. [B]Soul-Siphoning[/B]: Your attack heals you for 1d4. Heal 1d8 instead if this attack kills your target. 5 HP returned. Back to full HP.[/sblock] I sigh and take a deep, steadying breath, looking straight up to the top of the bluff as the last of the psychotic fish-faced humanoids slides dead off my blade. I see Averandox leering down at my approvingly. He turns, his head disappears wholly from my sight and after I see his tail whip back around, I can hear the sounds of the titanic creature walking more deeply into the settlement. I head to the elevator and back up top. Alright. I'll update a post later with all that stuff. [/QUOTE]
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