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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Tecklenburg" data-source="post: 6668964" data-attributes="member: 6781356"><p>What I'm glimpsing through this breach in the fabric of our reality is obviously the Far Realm. Going to consult my accumulated knowledge on the nature of the Far Realm and on these tears in the fabric of our reality.</p><p></p><p>My guess is that survival in that realm for a creature whose origin isn't aberration is probably pretty bleak. Surely I would have come across such information in my Arcane Duelist studies or my military training.</p><p></p><p>[sblock]Spout Lore (Int)</p><p>4, 3 + 3 = 10</p><p></p><p>The GM will tell you something interesting and useful about the subject relevant to your situation.[/sblock]</p><p></p><p></p><p></p><p>Alright then. How about mending that tear in reality? What would it take to do it?</p><p></p><p>[sblock]Spout Lore (Int)</p><p>2, 6 + 3 = 11</p><p></p><p>The GM will tell you something interesting and useful about the subject relevant to your situation.[/sblock]</p><p></p><p></p><p> </p><p>Otthor kinda sorta wants to jump through that rift and take the fight right to The Blood Queen. His legs coil to make a running leap through it...that is when he gets a taste of the mind-flaying magic emanating from the incredible creature...</p><p></p><p>[sblock]Defy Danger (Wis)</p><p>5, 6 + 0 = 11[/sblock]</p><p></p><p>...although he is not overcome by the mental onslaught, that gives him cause to quickly comes to his senses. He grimaces while he realizes that the more sensible play is to slay Ranyon Argoth in the tower rather than fight an Elder Evil of the Far Realm on her home turf.</p><p></p><p>Otthor shouts to Saerie right before he teleports away from the tentacle bearing down on him, emerging with a magical flash right in front of Saerie to take out the tentacle that is set on her. </p><p></p><p>[sblock]Using my 1 Bladesong for Void Note[/sblock]</p><p></p><p>"Saerie, you can close the breach with the winter magic of the Braelani's staff!" My blade, my body, and my magic are in motion, ensuring that tentacle will never reach her.</p><p></p><p>[sblock]Master's Bladework (Int)</p><p>4, 2 + 3 = 9</p><p></p><p>d8 damage, 2 techniques and counterattack on me. 7 - 2 armor = 5 damage.</p><p></p><p><strong>Burst </strong>* 2: Your attack deals an additional 1d4 damage and gains the ‘forceful’ tag. 2 + 2 = 4 damage. 9 total damage. Tentacle down.</p><p></p><p>Counterattack on me. (b[2d8] damage) and Forceful tag. 4, 3 - 2 armor = 2 damage to me and Forceful tag.[/sblock]</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6668964, member: 6781356"] What I'm glimpsing through this breach in the fabric of our reality is obviously the Far Realm. Going to consult my accumulated knowledge on the nature of the Far Realm and on these tears in the fabric of our reality. My guess is that survival in that realm for a creature whose origin isn't aberration is probably pretty bleak. Surely I would have come across such information in my Arcane Duelist studies or my military training. [sblock]Spout Lore (Int) 4, 3 + 3 = 10 The GM will tell you something interesting and useful about the subject relevant to your situation.[/sblock] Alright then. How about mending that tear in reality? What would it take to do it? [sblock]Spout Lore (Int) 2, 6 + 3 = 11 The GM will tell you something interesting and useful about the subject relevant to your situation.[/sblock] Otthor kinda sorta wants to jump through that rift and take the fight right to The Blood Queen. His legs coil to make a running leap through it...that is when he gets a taste of the mind-flaying magic emanating from the incredible creature... [sblock]Defy Danger (Wis) 5, 6 + 0 = 11[/sblock] ...although he is not overcome by the mental onslaught, that gives him cause to quickly comes to his senses. He grimaces while he realizes that the more sensible play is to slay Ranyon Argoth in the tower rather than fight an Elder Evil of the Far Realm on her home turf. Otthor shouts to Saerie right before he teleports away from the tentacle bearing down on him, emerging with a magical flash right in front of Saerie to take out the tentacle that is set on her. [sblock]Using my 1 Bladesong for Void Note[/sblock] "Saerie, you can close the breach with the winter magic of the Braelani's staff!" My blade, my body, and my magic are in motion, ensuring that tentacle will never reach her. [sblock]Master's Bladework (Int) 4, 2 + 3 = 9 d8 damage, 2 techniques and counterattack on me. 7 - 2 armor = 5 damage. [B]Burst [/B]* 2: Your attack deals an additional 1d4 damage and gains the ‘forceful’ tag. 2 + 2 = 4 damage. 9 total damage. Tentacle down. Counterattack on me. (b[2d8] damage) and Forceful tag. 4, 3 - 2 armor = 2 damage to me and Forceful tag.[/sblock] [/QUOTE]
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