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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Tecklenburg" data-source="post: 6671459" data-attributes="member: 6781356"><p>Because I know she is far too humble to properly introduce herself, I will make sure these poor souls understand who is addressing them. I walk a circuit around the exterior of the room with my magically imbued blade shedding light on the gloom-shrouded faces in the cages. I'll motion toward Saerie and Rawr's position with my hand as I address the group.</p><p></p><p>"Before you stands Saerie Woodwalker, elite Ranger of the Feywild's Summer Court. In your lives, a decade is a very long time. She was dispatched some ten years ago to investigate a possible Far Realm invasion into your world. She and her loyal companion (motioning to Rawr who is no doubt very prominent) have spent this time protecting the people of Giliad's Rest and the surrounding area."</p><p></p><p>When I get some looks of recognition, I'll stop. "Good. You know of her. That makes this easy."</p><p></p><p>With that, I'll turn to Saerie and give her a nod. I'll then leisurely stroll to the table that she pointed out and see what I might find that will aid our journey while she debriefs this group and talks to the child.</p><p></p><p>[sblock]When you search for stuff you need in a place that just might have it, roll + Int. On a 10 +, you gain 3 hold. On a 7-9, you gain 1 hold but your search also turns up something you wish you hadn't found. Your GM will tell you what. Spend hold 1 for 1:</p><p></p><p>* 1 use of Adventuring Gear</p><p>* 1 use of Dungeon Rations</p><p>* 1 Ammo</p><p></p><p>Salvage (Int)</p><p>1, 5 + 3 (take - 1) = 8</p><p></p><p>1 hold spent on 1 Adventuring Gear.[/sblock]</p><p></p><p>While Saerie is talking, I coil a small bundle of rope, grab some thick scarves, and some snow shoes that might be helpful. I tuck them and tie them to my pack.</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6671459, member: 6781356"] Because I know she is far too humble to properly introduce herself, I will make sure these poor souls understand who is addressing them. I walk a circuit around the exterior of the room with my magically imbued blade shedding light on the gloom-shrouded faces in the cages. I'll motion toward Saerie and Rawr's position with my hand as I address the group. "Before you stands Saerie Woodwalker, elite Ranger of the Feywild's Summer Court. In your lives, a decade is a very long time. She was dispatched some ten years ago to investigate a possible Far Realm invasion into your world. She and her loyal companion (motioning to Rawr who is no doubt very prominent) have spent this time protecting the people of Giliad's Rest and the surrounding area." When I get some looks of recognition, I'll stop. "Good. You know of her. That makes this easy." With that, I'll turn to Saerie and give her a nod. I'll then leisurely stroll to the table that she pointed out and see what I might find that will aid our journey while she debriefs this group and talks to the child. [sblock]When you search for stuff you need in a place that just might have it, roll + Int. On a 10 +, you gain 3 hold. On a 7-9, you gain 1 hold but your search also turns up something you wish you hadn't found. Your GM will tell you what. Spend hold 1 for 1: * 1 use of Adventuring Gear * 1 use of Dungeon Rations * 1 Ammo Salvage (Int) 1, 5 + 3 (take - 1) = 8 1 hold spent on 1 Adventuring Gear.[/sblock] While Saerie is talking, I coil a small bundle of rope, grab some thick scarves, and some snow shoes that might be helpful. I tuck them and tie them to my pack. [/QUOTE]
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