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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Tecklenburg" data-source="post: 6688230" data-attributes="member: 6781356"><p>I watch Saerie's interaction with the hare in a state of awe. It never ceases to amaze me that she can speak the language of all the beasts in the forest and the mountain. Not only that, they seem to actually defer to the wisdom of whatever words she relays to them.</p><p></p><p></p><p></p><p>I agree with option 2 and we're headed over to the tower.</p><p></p><p>I hand Exel and Xanob some of the wax and I tell them that it is to help with the enchantments coming from the tower, just like at World's End. Before we head over to whatever abomination is about to pour forth from the cocoon, I throw a short but sweet speech out to them.</p><p></p><p>"Kord is watching every thrust of your weapon, every block of your shield, every blow you take for the warrior next to you. He will hear your battle cries and, should you perish here today, he will hear the sound of your boots crossing the threshold of his halls."</p><p></p><p>I stuff the wax into my ears and we double-time it across the battlefield, fighting back the mind-numbing whispers that would make thralls of us. The presence of my stalwart companions emboldens me. </p><p></p><p>[sblock]Defy Danger (Wis)</p><p>2, 6 + 0 (take + 1 each for AG and Exel and Xanob's Sentry so I can only get a 7-9 max) = 10. 7-9 due to using Sentry.</p><p></p><p>Success but a worse outcome, hard bargain, or ugly choice.[/sblock]</p><p></p><p></p><p></p><p>I gather my wits after staving off the compulsions and organize my body into a fluid kata, slashing the air with such intensity that it delivers my blows from afar.</p><p></p><p>[sblock]Wind Slash (Int)</p><p>2, 3 + 3 = 8</p><p></p><p>1d8 damage and 1 technique. 6 - 0 = 6 damage.</p><p></p><p><strong>Burst</strong>: Your attack deals an additional 1d4 damage and gains the 'forceful' tag. 2 damage. Dead.</p><p></p><p>I'll choose danger as my complication.[/sblock]</p><p></p><p></p><p></p><p>"Saerie! I think its happening! We have to slay these poor beasts lest they become fodder for the enemy!"</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6688230, member: 6781356"] I watch Saerie's interaction with the hare in a state of awe. It never ceases to amaze me that she can speak the language of all the beasts in the forest and the mountain. Not only that, they seem to actually defer to the wisdom of whatever words she relays to them. I agree with option 2 and we're headed over to the tower. I hand Exel and Xanob some of the wax and I tell them that it is to help with the enchantments coming from the tower, just like at World's End. Before we head over to whatever abomination is about to pour forth from the cocoon, I throw a short but sweet speech out to them. "Kord is watching every thrust of your weapon, every block of your shield, every blow you take for the warrior next to you. He will hear your battle cries and, should you perish here today, he will hear the sound of your boots crossing the threshold of his halls." I stuff the wax into my ears and we double-time it across the battlefield, fighting back the mind-numbing whispers that would make thralls of us. The presence of my stalwart companions emboldens me. [sblock]Defy Danger (Wis) 2, 6 + 0 (take + 1 each for AG and Exel and Xanob's Sentry so I can only get a 7-9 max) = 10. 7-9 due to using Sentry. Success but a worse outcome, hard bargain, or ugly choice.[/sblock] I gather my wits after staving off the compulsions and organize my body into a fluid kata, slashing the air with such intensity that it delivers my blows from afar. [sblock]Wind Slash (Int) 2, 3 + 3 = 8 1d8 damage and 1 technique. 6 - 0 = 6 damage. [B]Burst[/B]: Your attack deals an additional 1d4 damage and gains the 'forceful' tag. 2 damage. Dead. I'll choose danger as my complication.[/sblock] "Saerie! I think its happening! We have to slay these poor beasts lest they become fodder for the enemy!" [/QUOTE]
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