Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
The Fey, the Far, and the Ugly Space In Between
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tecklenburg" data-source="post: 6689740" data-attributes="member: 6781356"><p>So the tower is collapsing into a singularity. We're right near it and need to get out before we get sucked in. If I flee now I won't have to defy any danger to escape this thing's gravitational field...or whatever. If I do something else, such as Fireball those wolves or aid Saerie, I will have to defy danger with possibly severe consequences. Also, Saerie has already done something else as she and Rawr are attempting to scattering the animals and now she is under attack by one of them. So she is in major peril. She is Near range to me. Is that all correct? </p><p></p><p></p><p></p><p>Alright, Fireball is off the menu this evening. Flee is off the menu as well. Otthor hones in on his only option. Aid Saerie.</p><p></p><p>He roars to his goblin allies due to the emotions behind the order and so as to be heard over the growing sound of the tower's collapse. "GRAB HER AND GET OUT OF HERE!" They should be to her almost immediately as their small legs don't carry them nearly as quickly as my own.</p><p></p><p>Rending the fabric of the world with blades of cutting air, Otthor's consciousness narrows with such focus that time seems to slow.</p><p></p><p>[sblock]Wind Slash (Int)</p><p>6, 2 + 3 = 11 </p><p></p><p>1d8 damage and 1 technique. 3 - 0 armor = 3 damage </p><p></p><p><strong>Burst</strong>: Your attack deals an additional 1d4 damage and gains the 'forceful' tag. 3 damage = dead.</p><p></p><p>Bladesong (Int)</p><p>4, 1 + 3 = 8</p><p></p><p>Spending my 1 Bladesong on:</p><p></p><p>* <strong>Void Note</strong> - Teleport somewhere nearby within your line of sight.[/sblock]</p><p></p><p>I want to teleport right next to Saerie, grab her hand, and grab Exel's hand whose own hand is locked with his brothers. </p><p></p><p>[sblock]Aid (Bond)</p><p>1, 5 + 2 = 8 </p><p></p><p>They still get + 1, but you also expose yourself to danger, retribution, or cost.[/sblock]</p><p></p><p></p><p></p><p>I dare not even look back for fear of losing precious momentum. I set my weight leaning forward, dig my feet in, hold tight to my companions, and awkwardly lurch away from what is happening behind us everything I've got.</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6689740, member: 6781356"] So the tower is collapsing into a singularity. We're right near it and need to get out before we get sucked in. If I flee now I won't have to defy any danger to escape this thing's gravitational field...or whatever. If I do something else, such as Fireball those wolves or aid Saerie, I will have to defy danger with possibly severe consequences. Also, Saerie has already done something else as she and Rawr are attempting to scattering the animals and now she is under attack by one of them. So she is in major peril. She is Near range to me. Is that all correct? Alright, Fireball is off the menu this evening. Flee is off the menu as well. Otthor hones in on his only option. Aid Saerie. He roars to his goblin allies due to the emotions behind the order and so as to be heard over the growing sound of the tower's collapse. "GRAB HER AND GET OUT OF HERE!" They should be to her almost immediately as their small legs don't carry them nearly as quickly as my own. Rending the fabric of the world with blades of cutting air, Otthor's consciousness narrows with such focus that time seems to slow. [sblock]Wind Slash (Int) 6, 2 + 3 = 11 1d8 damage and 1 technique. 3 - 0 armor = 3 damage [b]Burst[/b]: Your attack deals an additional 1d4 damage and gains the 'forceful' tag. 3 damage = dead. Bladesong (Int) 4, 1 + 3 = 8 Spending my 1 Bladesong on: * [b]Void Note[/b] - Teleport somewhere nearby within your line of sight.[/sblock] I want to teleport right next to Saerie, grab her hand, and grab Exel's hand whose own hand is locked with his brothers. [sblock]Aid (Bond) 1, 5 + 2 = 8 They still get + 1, but you also expose yourself to danger, retribution, or cost.[/sblock] I dare not even look back for fear of losing precious momentum. I set my weight leaning forward, dig my feet in, hold tight to my companions, and awkwardly lurch away from what is happening behind us everything I've got. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Fey, the Far, and the Ugly Space In Between
Top