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<blockquote data-quote="Binks" data-source="post: 6764509" data-attributes="member: 6775039"><p>Before I leave the common house, I put Sadia down once I've gotten over to Three Bird's wife and the children. I smile warmly at Sadia and say "you can play. They can speak your tongue well enough." </p><p></p><p>I tell Three Bird's wife to look after her. If things go poorly at the wall, make sure she takes Sadia and leaves immediately through the eastern gates. There is another fortified steading a few days from here. I will purchase a wagon and the services of a wagoneer. They will be housed at the stable at the east wall. If the tide turns, get the children there immediately and set out.</p><p></p><p>A wagon is 20 g. I'm sure a driver isn't much. I've got well more than that to cover the costs after my magic items eat into my wealth budget. Whether that is in favors or hard currency stashed somewhere in Giliad's Rest, I'll leave up to you.</p><p></p><p>Before I set out, I'll tell Sadia what the plan is. "Do not be afraid, as you won't have to use it. However, if you do, have faith in the people I have placed you with. They have earned my trust. And promise me you will see to the frightened children who are younger than you."</p><p></p><p>[HR][/HR]</p><p></p><p>Once my dire wolves are well fed, I'll join Otthor at the wall and tell him the good news. "We have a handful of stout warriors from the Coldlands who will fight at our side. Take heart my friend! It seems this world's Goddess of Luck, Avandra, sponsors our quest."</p><p></p><p>I observe as he does his examination of the battlements. I know so much about the wilds, the flora, the fauna, the peoples of this place. But Otthor's intellect has never failed to astound me in the time we've been together. I can spot a rotted tree true enough. But to understand how a defensible wall's load-bearing properties are compromised and how to fix it? Amazing.</p><p></p><p>Once the work is done, I agree with him on both points. He and I should fight at the location where the walls are weakest. Also, we both should get our rest and risk no more work before the battle. I'll accompany him back to the common house. Our presence there should strengthen the resolve of the people therein.</p><p></p><p>Once we get our rest, I'll say my goodbyes and bring the dire wolves and Coldland warriors to the wall where we will repel this siege!</p></blockquote><p></p>
[QUOTE="Binks, post: 6764509, member: 6775039"] Before I leave the common house, I put Sadia down once I've gotten over to Three Bird's wife and the children. I smile warmly at Sadia and say "you can play. They can speak your tongue well enough." I tell Three Bird's wife to look after her. If things go poorly at the wall, make sure she takes Sadia and leaves immediately through the eastern gates. There is another fortified steading a few days from here. I will purchase a wagon and the services of a wagoneer. They will be housed at the stable at the east wall. If the tide turns, get the children there immediately and set out. A wagon is 20 g. I'm sure a driver isn't much. I've got well more than that to cover the costs after my magic items eat into my wealth budget. Whether that is in favors or hard currency stashed somewhere in Giliad's Rest, I'll leave up to you. Before I set out, I'll tell Sadia what the plan is. "Do not be afraid, as you won't have to use it. However, if you do, have faith in the people I have placed you with. They have earned my trust. And promise me you will see to the frightened children who are younger than you." [HR][/HR] Once my dire wolves are well fed, I'll join Otthor at the wall and tell him the good news. "We have a handful of stout warriors from the Coldlands who will fight at our side. Take heart my friend! It seems this world's Goddess of Luck, Avandra, sponsors our quest." I observe as he does his examination of the battlements. I know so much about the wilds, the flora, the fauna, the peoples of this place. But Otthor's intellect has never failed to astound me in the time we've been together. I can spot a rotted tree true enough. But to understand how a defensible wall's load-bearing properties are compromised and how to fix it? Amazing. Once the work is done, I agree with him on both points. He and I should fight at the location where the walls are weakest. Also, we both should get our rest and risk no more work before the battle. I'll accompany him back to the common house. Our presence there should strengthen the resolve of the people therein. Once we get our rest, I'll say my goodbyes and bring the dire wolves and Coldland warriors to the wall where we will repel this siege! [/QUOTE]
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