The Fey

The Allamistako

First Post
Hi Guys!

I've been considering setting up an area of my Campaign setting for the "Faerie-folk", and thought "ask the EnWorlders for some Advice!"

I also thought "hey, you're going away this weekend - ask them if they could compile a list of Fey creatures, and list them with sorce - your loving Pit Fiend will kill you if you drag your gaming books to her grand parents!"


Many thanks in advance,
-Alla
 

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This is just a flavor thing, really, but...

In my new upcoming game, I'm planning on making "elves" be half-fey/half-human and "gnomes" half-fey/half-dwarf. "Half-elves" would not really exist at all.

Drow elves and svirfneblin (deep gnomes) would half and halfsies from the unseelie side of things.
 






The Allamistako said:
Hi Guys!

I've been considering setting up an area of my Campaign setting for the "Faerie-folk", and thought "ask the EnWorlders for some Advice!"

The Seelie Court and the Unseelie Court (the first for faeries, the latter for dark faeries). It's really another plane of existance. Ff you use the Manual of the planes, I'd suggest demiplane coterminous to the material plane (at special places like fey mounds), traits like material except flowing time (something like 1 day in the fey courts = 1 year on the material plane, maybe even more). And either you cannot leave the plane after you accept some food that comes from that plane (or the flowing time effects only set in at that moment). Give it two layers (Seelie Court and Unseelie Court), with many connections between them.

For fey creatures, you can also look at that table in the MM (or other monster compendiums) which shows creatures by type.
 

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