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The Fine Art of Quitting a Bad Game
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<blockquote data-quote="Cintra" data-source="post: 2913291" data-attributes="member: 2448"><p>Keifer113 - You've come in here with a lot of insults ("He's inexperienced" and "He lacks interpersonal skills") and self-justifications. You've now added your own innuendo ("small sword") to the immature insult flung by some other member of your group, from which I can infer the level of behavior you adhere to. You’ve completely ignored the folks on this board who point out that you shouldn't feel the need to justify yourself to a bunch of strangers, and you and the OP should just agree to part ways and leave it at that. You’ve also suggested that everyone who disagrees with you must play “only for the gold” and therefore has personal issues. Please check out the code of conduct for these boards, and stop attributing negative attitudes to everyone you disagree with.</p><p></p><p>I have to say, if I joined a group and the players engaged in scatological insults, I'd leave the group then and there.</p><p></p><p>I run a game at my FLGS; half the players are still in high school, the other half are adults in their mid-twenties to later-thirties. If members of the group were to act obnoxious to others, I'd immediately put a stop to it. In fact, I HAVE put a stop to it when it's happened, and as a result, I have a group that is very respectful of others. I expect a certain level of behavior, largely because the game store is a public forum, with many young kids in the area, and I WILL NOT allow anyone in the gaming group to engage in language or behavior which could result in angry parents (whether they're parents of the younger folks at my table, or the parents of any kid wandering through the game room) complaining to the store owners, or otherwise causing the owners grief. Of course, I make the assumption that if I run the game at (or even recruit players from) the local game store, my behavior as DM and the behavior of others in the group reflect on the game store.</p><p></p><p>I also am aware that the core rules include certain assumptions about the amount of treasure PCs should have at each level. If I choose to deviate from those assumptions, I make sure the players know in advance. Even more important, I make sure that the treasure each PC has is balanced with the others. Expecting in-game financial equity with the other PCs is a perfectly reasonable expectation for any player. You, apparently, are quite willing to introduce inequity from the beginning (no magic items when others have them; rude jokes at new players' expense) and you expect people to trust you to make it right in the end. But if these people don't KNOW you, and you treat them as second-class citizens from the start, why should they TRUST you?</p><p></p><p>I don't see any need for you to continue to insult the OP for having expectations that don't match yours. Please stop seeking justification here for the way you conduct your game; just enjoy your game, and let others enjoy theirs.</p></blockquote><p></p>
[QUOTE="Cintra, post: 2913291, member: 2448"] Keifer113 - You've come in here with a lot of insults ("He's inexperienced" and "He lacks interpersonal skills") and self-justifications. You've now added your own innuendo ("small sword") to the immature insult flung by some other member of your group, from which I can infer the level of behavior you adhere to. You’ve completely ignored the folks on this board who point out that you shouldn't feel the need to justify yourself to a bunch of strangers, and you and the OP should just agree to part ways and leave it at that. You’ve also suggested that everyone who disagrees with you must play “only for the gold” and therefore has personal issues. Please check out the code of conduct for these boards, and stop attributing negative attitudes to everyone you disagree with. I have to say, if I joined a group and the players engaged in scatological insults, I'd leave the group then and there. I run a game at my FLGS; half the players are still in high school, the other half are adults in their mid-twenties to later-thirties. If members of the group were to act obnoxious to others, I'd immediately put a stop to it. In fact, I HAVE put a stop to it when it's happened, and as a result, I have a group that is very respectful of others. I expect a certain level of behavior, largely because the game store is a public forum, with many young kids in the area, and I WILL NOT allow anyone in the gaming group to engage in language or behavior which could result in angry parents (whether they're parents of the younger folks at my table, or the parents of any kid wandering through the game room) complaining to the store owners, or otherwise causing the owners grief. Of course, I make the assumption that if I run the game at (or even recruit players from) the local game store, my behavior as DM and the behavior of others in the group reflect on the game store. I also am aware that the core rules include certain assumptions about the amount of treasure PCs should have at each level. If I choose to deviate from those assumptions, I make sure the players know in advance. Even more important, I make sure that the treasure each PC has is balanced with the others. Expecting in-game financial equity with the other PCs is a perfectly reasonable expectation for any player. You, apparently, are quite willing to introduce inequity from the beginning (no magic items when others have them; rude jokes at new players' expense) and you expect people to trust you to make it right in the end. But if these people don't KNOW you, and you treat them as second-class citizens from the start, why should they TRUST you? I don't see any need for you to continue to insult the OP for having expectations that don't match yours. Please stop seeking justification here for the way you conduct your game; just enjoy your game, and let others enjoy theirs. [/QUOTE]
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