The Forge of Fury

Gerlari (Round 06)

Gerlari's eye's widen for a split second as the Ogre dares a strike against his baby, his prized axe! He howls wordlessly as his face flushes red and he attacks the ogre furiously. After slamming his axe deep into the brute's thigh, he pulls it out and just as furiously slices an arc that perishes the wolf worrying at him and Sabern.

[sblock=Actions]Rage.

To Hit Ulfe (1d20+10=18)
Damage (1d12+16=22)
To Hit Thrag (1d20+10=23)
Damage (1d12+16=22)[/sblock]
 
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Round Six

Sabern watches as the wolf collapses under the powerful strike of Gerlari's axe. He immediately turns his attention to the ogre still standing after Gerlari's brutal slash to its leg. As the shimmering longsword slashes again at the ogre and misses it blinks away as Sabern steps forward next to Gerlari and swings his mace at the ogre's knee. The blunt end of the mace smashes into the ogre's knee likely to drive the oversized beast to the ground.


[sblock=OOC]

Move to P/R.

Bless in effect. Spiritual Weapon duration is over.

Attack, Spiritual Weapon - 1d20+7=8

Attack, Mace - 1d20+7=18 (incl Bless this time)
Dmg, Mace - 1d8+3=7
[/sblock]
 

Round 6

Seeing the orcs flee in to the wilderness, Lusk stows the bow "Might need this again latter." and then picks up his axe and shield from the ground, taking a step out of cover to look down the hall.

[sblock=OOC]
Move Action = Stow bow
Standard Action = Pick up Axe & Shield from ground
5' step in to hall to see whats going on P/F
[/sblock]
 

Round 6

Auris

Careful not to waste his magic energies just for the entrance, Auris still waits and watches how the others fare with the ogre.

[sblock=OOC]

Delay: If an enemy enters the narrow he stands in, he will blast him with an electric ray.

mage armor: ca. 4hrs
---

Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6

Spells: 5/7 , 3/4
Electric Ray: 5/6 (+6, 1d6+2)

Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust

Wand: 50/50

Effects: -

XP: 6,000


[/sblock]
 

Combat ended

Lusk stows the bow across his back and hurriedly grabs up some arrows. Looking about he sees the dead orc that didn't make it through the door and takes the empty quiver off the body and starts to fill it.

Gerlari's deep cut followed by Sabern's strike bring a cry of pain from the ogre's lips.

"Arghhh!!" Ulfe shouts dropping his huge axe to clutch at his mangled leg. Which can't support his weight any longer and the giant comes crashing down into the clutter and mess he made upon entering the room. As he starts to roll on the ground in agony you notices his eyes roll up in his head and he falls unconsious, clearly in shock from his wounds.

A few moments later everyone hears, "Hey I got it!" from Ears.

[sblock=OOC]
Great fight everyone, alot learned and alot accomplished. Feel free to post your guys re-entering the room or what have you and then I will post up for the prisoners and we can RP a bit.

Lusk has a longbow, quiver, and 14 arrows and saw the orcs flee till they were out of darkvision range. [/sblock]
 

Clean Up

After watching the orcs run off in fear Lusk stows his new bow and arrows and gathers up his own gear, stowing the axe to have a hand free.

He heads back down the tunnel to see how things have gone against the foes there.

He nods in approval seeing the ogre Gerlari and the others had dropped. "Damn, looks like I missed all the fun. If I had known you all were playing with an ogre I would'a been back sooner. A few orcs tried to sneak up behind us. Looks like their is a secret door on the other side of the chasm that leads to the arrow slits. I ran'em off for now."
 

Sabern stands still for a moment, listening, as he watches the ogre's breathing slow. He stands tall, strokes the salt and pepper stubble on his chin and says several words to Iomedae thanking her for allowing he and his companions to persevere through another battle together. He then secures his crossbow between his back and pack keeping it in easy reach as he hooks the leather lanyard at the end of his mace on a hook on his belt.

"There you are Lusk." Sabern states with good natured smile as Lusk wanders up. "Thought maybe you found a tavern in these here caverns!"

"I am going to check on Ears and those prisoners." Sabern adds. "Let's gather up and check any wounds you might have."

Sabern walks back to the crude prisoner cage to find Ears with the lock open. "Finally got it did you? Sabern says with a wide smile before turning to the prisoners. "Don't worry we took care of that ogre for you." Sabern adds with a wink.

"You said you were merchants. How did these stinking orcs get you? How long have you been here and were they keeping you for anything special?" Sabern asks the prisoners.

[sblock=OOC]

For those that are wounded and want healing, let's gather up somewhere and I can top folks off with the CLW wand.

[/sblock]
 

Gerlari stands, chest heaving as the adrenaline surging through him slows. He sways slightly but manages not to lean against the wall as he recovers, and hides his wince of pain from his fellows as the wounds he took make themselves felt.

As the others tend to the prisoners he carefully searches the bodies of the ogre and the orcs. When Sabern mentions healing he glances up, and once he's finished with his looting he joins the others.

"I could use some healing . . . I have no skill for such."

[sblock=OOC]No worries - he'll share the loot. He's CN, not CStupid.[/sblock]
 

Sabern examines Gerlari's wounds and then lets his pack drop slightly on one shoulder as he withdraws the wand that protrudes just slightly from the top of a side pocket. "I can fix that right up Gerlari."

[sblock=OOC]

HM, just insert this where you feel appropriate.

Healing for Gerlari:
Use 1 -- 1d8+1=9
Use 2 -- 1d8+1=6
Use 3 -- 1d8+1=8

I believe that takes you to 55 of 58?

Subtracting 3 charges from the CLW wand.

[/sblock]
 

"I thank you, my friend."

[sblock=Stat Block]
Code:
   HP: 55/58       AC: 18      AC(T): 13  AC(FF): 15   Init: +03
  BAB: 04     CMB/CMD: 08/21     ACP: 00     ASF: 00   Perc: +04

RAGE (8/9 Rnds per Day):
   HP: 63/66       AC: 16      AC(T): 11  AC(FF): 13   CMB/CMD: 10/21


Saving Throw   Total  Base   Mod  Misc   Special
Fort:            09     6     +3         +2 when Raging 
Ref:             03     0     +3          
Will:            00     0     +0         +2 when Raging, +1 vs. Fear


Weapon                     Attack    Damage      Critical     Special
+1 Great Axe               +9        1d12+07        20/x3     +1 to Confirm Crits
+1 Great Axe (PA)          +7        1d12+13        20/x3     +3 Critical Damage
Comp Longbow (MW, STR +4)  +8        1d08+04        20/x3        (All Attacks)
[/sblock]
 

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