Walking Dad
First Post
Auris
Auris steps into a better position to see his enemies before unleashing a cloud of electric blue motes around them. The motes seem to attatch on the beasts.
[sblock=OOC]
Move to kk.
standard: Glitterdust on jk (center of the stirge swarm)
Will 15 or blinded
active spell: Mage Armor
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Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6
Spells: 5/7 , 2/4
Electric Ray: 5/6 (+6, 1d6+2)
Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust
Wand: 49/50
Effects: -
XP: 6,000
[/sblock]
Auris steps into a better position to see his enemies before unleashing a cloud of electric blue motes around them. The motes seem to attatch on the beasts.
[sblock=OOC]
Move to kk.
standard: Glitterdust on jk (center of the stirge swarm)
Will 15 or blinded
active spell: Mage Armor
---
Auris D'Leroy
AC 18 (T17, FF13), HP 40/40, F +5,R+7,W+6
Spells: 5/7 , 2/4
Electric Ray: 5/6 (+6, 1d6+2)
Sorcerer Spells Known:
DC = 10 + spell level + 3
Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell
0: Acid Splash, Detect Magic, Read Magic, Dancing Lights, Disrupt Undead, Mage Hand
1: Mage Armor, Magic Missle, Sleep - Burning Hands (electric)
2: Glitterdust
Wand: 49/50
Effects: -
XP: 6,000
[/sblock]