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<blockquote data-quote="Creamsteak" data-source="post: 4036999" data-attributes="member: 552"><p>This was suprisingly short...</p><p></p><p><strong><u><span style="font-size: 15px">Kim Kim</span></u></strong></p><p><strong>Female goblin rogue 1</strong></p><p><strong>LN humanoid (goblinoid)</strong></p><p><strong>Init</strong> +3 <strong>Senses</strong> Darkvision 60 ft, Trapfinding; Listen +2, Spot +2</p><p><strong>Languages</strong> Common, Goblin</p><p></p><p><strong>AC</strong> 16 (+1 size, +3 Dex, +2 armor), <strong>Touch</strong> 14, <strong>Flat-Footed</strong> 13 </p><p><strong>hp</strong> 7 (1 HD)</p><p><strong>Fort</strong> +1, <strong>Ref</strong> +5, <strong>Will</strong> -2</p><p></p><p><strong>Speed</strong> 30 ft. (6 squares)</p><p><strong>Melee</strong> shortsword +1 (1d4)</p><p><strong>Ranged</strong> shortbow +1 (1d4)</p><p><strong>Base Atk</strong> +0; <strong>Grp</strong> -4</p><p><strong>Special Atk</strong> Sneak attack +1d6</p><p></p><p><strong>Abilities</strong> Str 10, Dex 17, Con 12, Int 11, Wis 6, Cha 8 </p><p><strong>Feats</strong> Stealthy</p><p><strong>Skills</strong> Balance +7 [4 ranks], Disable Device +4 [4 ranks], Hide +13 [4 ranks], Listen +2 [4 ranks], Move Silently +13 [4 ranks], Open Lock +7 [4 ranks], Ride +7 [-], Search +4 [4 ranks], Spot +2 [4 ranks]</p><p><strong>Possessions</strong> leather armor (10 gp), shortsword (10 gp), shortbow (30 gp), dagger (2 gp), backpack (2 gp), arrows x20 (1 gp), thieves tools (30 gp), Acid Flask (10 gp), Alchemists fire (20 gp), 10 gold coins</p><p></p><p><strong><u>History</u></strong></p><p>Kim Kim was born in Lower Durah tower in Sharn. Or at least, that's what she was told. She never really raised any questions about it. Kim Kim never really raised many questions about anything.</p><p></p><p>Her brothers thought she was dumb, always falling for every trick and every trip. In certain ways, they were right. Kim's a little dense in certain ways. She's pliable and open minded, so just about anything one can say to her seems believable. Because of this, she's overly trusting, even of outsiders. She's a little less dense when it comes to thinking things through on her own though, so she's a little more astute than most give her credit.</p><p></p><p>Kim Kim became an amateur lock-pick and tinkerer. She never learned how to pick pockets like the other girls. Either way, Kim follows her own code about work. If she's supposed to do a job, she'll do everything she can so long as it doesn't break from her personal code: Never steal from an employer. Never kill someone that can't do any harm. Never steal from a good priest. Only take that which you can carry. Always carry a knife. Remember the rule of eights. Always check for traps. Never dance in public if you can avoid it. And the list goes on.</p><p></p><p>Actually, you can probably sumarize Kim by her constant yammering about codes of conduct, often with conflicting interests. It's a self defense she's built up to cover up her extremely gullible nature. She'll take on any job, that she can come up with some codified reason to follow, but she has a bent towards only working with people that don't take advantage of her weakness.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 4036999, member: 552"] This was suprisingly short... [b][u][size=4]Kim Kim[/size][/u][/b][u][/u] [b]Female goblin rogue 1[/b] [b]LN humanoid (goblinoid)[/b] [b]Init[/b] +3 [b]Senses[/b] Darkvision 60 ft, Trapfinding; Listen +2, Spot +2 [b]Languages[/b] Common, Goblin [b]AC[/b] 16 (+1 size, +3 Dex, +2 armor), [b]Touch[/b] 14, [b]Flat-Footed[/b] 13 [b]hp[/b] 7 (1 HD) [b]Fort[/b] +1, [b]Ref[/b] +5, [b]Will[/b] -2 [b]Speed[/b] 30 ft. (6 squares) [b]Melee[/b] shortsword +1 (1d4) [b]Ranged[/b] shortbow +1 (1d4) [b]Base Atk[/b] +0; [b]Grp[/b] -4 [b]Special Atk[/b] Sneak attack +1d6 [b]Abilities[/b] Str 10, Dex 17, Con 12, Int 11, Wis 6, Cha 8 [b]Feats[/b] Stealthy [b]Skills[/b] Balance +7 [4 ranks], Disable Device +4 [4 ranks], Hide +13 [4 ranks], Listen +2 [4 ranks], Move Silently +13 [4 ranks], Open Lock +7 [4 ranks], Ride +7 [-], Search +4 [4 ranks], Spot +2 [4 ranks] [b]Possessions[/b] leather armor (10 gp), shortsword (10 gp), shortbow (30 gp), dagger (2 gp), backpack (2 gp), arrows x20 (1 gp), thieves tools (30 gp), Acid Flask (10 gp), Alchemists fire (20 gp), 10 gold coins [b][u]History[/u][/b][u][/u] Kim Kim was born in Lower Durah tower in Sharn. Or at least, that's what she was told. She never really raised any questions about it. Kim Kim never really raised many questions about anything. Her brothers thought she was dumb, always falling for every trick and every trip. In certain ways, they were right. Kim's a little dense in certain ways. She's pliable and open minded, so just about anything one can say to her seems believable. Because of this, she's overly trusting, even of outsiders. She's a little less dense when it comes to thinking things through on her own though, so she's a little more astute than most give her credit. Kim Kim became an amateur lock-pick and tinkerer. She never learned how to pick pockets like the other girls. Either way, Kim follows her own code about work. If she's supposed to do a job, she'll do everything she can so long as it doesn't break from her personal code: Never steal from an employer. Never kill someone that can't do any harm. Never steal from a good priest. Only take that which you can carry. Always carry a knife. Remember the rule of eights. Always check for traps. Never dance in public if you can avoid it. And the list goes on. Actually, you can probably sumarize Kim by her constant yammering about codes of conduct, often with conflicting interests. It's a self defense she's built up to cover up her extremely gullible nature. She'll take on any job, that she can come up with some codified reason to follow, but she has a bent towards only working with people that don't take advantage of her weakness. [/QUOTE]
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