The Four Lands - The Colony

For Alvar, Pandak, Conrad, and Ederin

Hennett says to Alvar, Pandak, and Conrad, "I think that it would be a good idea for the four of us, and any other party members who participate, to give the Proxies for our silver shares to Ederin each time we have a shareholder vote, so that we do not risk control of the company being wrested from our hands."

And to Ederin, "I shall certainly allow you to vote my shares, provided that we have a meeting before each vote and agree collectively upon the proper course for the company. Is that acceptable to you?"
 

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Regarding Nascent

Hennett also says, "And, I also think that it would be highly advisable to take a significant portion of the company's remaining capital and retain the services of a most excellent Legal Counsel, who has absolutely NO ties to Brightlaw (meaning that he has none himself and also that he has no family or friends who do), who will pursue our (your) wishes vehemently!"
 

Pandak Kaswitikan

"In addition to pig iron, I suggest we take along quantities of copper and tin for making bronze. I'd also be interested in starting a brewery and distillery with an eye to exporting custom brews and hard liquors - there are bound to be raw materials there to provide different 'flavors' than what we have over here now."
 


Company

The company can be run anyway you wish it to be run...but you should realize that it does not require the particpation of all the party members...remember your all equal members on the Colony council where the real power is.....companies, investments etc will fatten you pocket books etc and may help in dealing with the elective representatives to the councill but your patents of nobility and the Colony Charter give each of you an equal voice on this powerful body.

AND YES IT WILL HAVE TO BE SOLVED INGAME....THAT IS GOING TO BE PART OF THE DYNAMIC..YOUR DEALING WITH EACH OTHER AS WELL AS SWEET NICE BUSINESSMEN AND COMPANIES WHO ARE COMPETING WITH YOU.

Mowgli
The pig iron 100 tons runs you 100,000 silver pieces or one pound of smelted iron is 1 silver piece. The equipement for a small brewery and distillery will run you 20k silver pennies.

Nightbreeze
Glassblowers etc noted.

Dracomender
Your equipped sawmill runs you 50k silver pennies.
 

Ederin replies to Hennet:

I don't need the proxies of your silver shares, as I hope that you will agree with my proposals, so we should go along just fine. We are builing this company on trust, afterall. Of course, you should keep in mind that we will have to be united, in order to mantain control over the company. I will probably give other people silver shares, but I will make sure that the collective voting right of us and the most trusted people stays above 50%. We shouldn't be too obvious on that however, as it may tickle off some investors that are far more powerful than use, I am thinking the duke of Brightlaw for example.


We have 750ksp of capital to invest. Any suggestions? I think that our grip on the mining and blacksmithing industry and the agriculture will be pretty tight. (well, we may want to enlarge our investments in agriculutre). Shall we expand on something else? The company could invest in iron, copper, tin and material for breweries, too.

I was thinking to buy some land here on the four lands, that is currently being used for some labor-intensive work. Then we raise the pay of the workers so that we have exactly zero or low profit for the land. The benefit is that we attract a huge base of loyal workers, and several months later we ask them to transfer to the colony (suggesting that otherwise they may lose their good job here).
 


Nightbreeze said:
I was thinking to buy some land here on the four lands, that is currently being used for some labor-intensive work. Then we raise the pay of the workers so that we have exactly zero or low profit for the land. The benefit is that we attract a huge base of loyal workers, and several months later we ask them to transfer to the colony (suggesting that otherwise they may lose their good job here).
Hennett replies: "And here's another benefit of this plan: We could make sure that the workers are not only well-paid, but aslo paid a good bit more than any other workers in the surrounding area. This would cause those other workers to become dissatisfied and rebellious. We will need to be very cautious with this, but it could be a useful tool if we develop some real enemies after a while. We could use this technique to undermine the infrastructure of our enemies, which will hurt their ability to field and army, or otherwise act against us. Maybe this idea is crazy, but it might accidentally work?"
 
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Hmm...we have to say that I hadn't considered that factor. I just noticed that we had a lot of capital, but a lack of workforce, and certainly I don't want to buy more slaves than we already have. Furthermore, the more people work for the Company, the more people are sympathetical to the Company, and the more people vote for the election of the Goverment. So we will have permanent seats in the council of 16, but we may have more seats.

So that project was to be used for as a source of great amount of loyal workers to be transferred the colony at each trip...by the hundreds, I hope.

But I admit that the local authorities may not be really happy about that...but well, they will have to deal with it. As for enemies, I hope that we never come to blows with four-landers. We will have plenty of problems with the D'shai.

As for the suggestion about a legal advisor, that is very true.

JA, how much would cost the services of some good legal advisors?
 

Alton Kanri, Human Cloistered Cleric/Battle Sorcerer of the Light

OOC: Alton has invested 100,000 SP in the academy with Randal (see post#419). It has not been clarified if that is an independent school or one affiliated with the NCD. Did Randal invest 100-150k as well? (see post#417).

For now, Alton will keep his fowl investment independent. He has arranged for workers, and the fowl will easily fit on a portion of his initial land holding.

Nightbreeze--You do realize that 6000 goats will require 1000 acres of mostly cleared land for themselves! If they are not given proper pasture, you will lose them to disease, etc. and they will strip the vegetation to the dirt, eating everything not made of solid material in sight. That's not a good thing. Let me suggest that you make arrangements to deliver a portion of the goats each 3 months on the supply runs. The same holds for other deliveries. Take a small portion and arrange for delivery for more later. I realize the first flotilla may be the safest, as the enemy may not have the route, etc., but we are going to lose part of the investments unless we can integrate them into the area quickly. We need to secure the area and clear the land for industries of all types before we fill in the industries. Who is our urban planner?

To-do list, not in order--please propose order and additions
A. Load up the ships and set sail
B. Make it safely to the colony.
C. Off-load the inital shipments and put things somewhere....
1. Build a fort to defend, so we can keep workers and other alive in case of all-out attack. This may eventually become a regional capitol.
2. Build a port for supply ships and trade vessels.--have to keep them contained so the colonial goveernment can collect trariffs to pay off the mainland.
3. Map out the land holdings of the various parties. and prepare for expansion of those land holdings and others.
4. Clear various land holdings as necessary for industries and agriculture.
5. Secure various land holdings as outposts from the garrison--protects workers, etc. and provides advance notice of attacks.
6. Need to explore the area and catalog threats to people, animals, and crops.
7. If we are discovered by the enemy, take the war to the enemy to keep them off balance.
8. Build an economic base.
9. Pay off the ********* ***holes that put us here and saddled us with large taxes.
10. Revolt and declare our independence. (Oops, did I think that out loud?)

We may also need to separate out the actions necessary for the Council from those necessary for our business efforts. Perhaps our kindly DM could tell us, when the time comes, what the Gov'ner wants done first so he has a Colony to continue to govern.

Is anyone opposed to a "Colony Investments" wiki page with sections for each character's investments in the Colony? We could use it to keep track of NPC investments as we learn about them. It would also help JA by letting him track what the PCs collectively know.
 

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