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The Full & Glorious History of NuTSR
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<blockquote data-quote="Deset Gled" data-source="post: 8512618" data-attributes="member: 7808"><p>I'm not too proud to admit there was a point in my life where I would have seriously considered that. Publish a few of my homebrew ideas under the TSR name, manage the details of the convention and the company for a couple of months, then jump ship. The resume padding you could get is pretty valuable; it could add management experience, PR experience, published creative writing, and game design in one nice bundle. Resume writing/padding and professional headhunting can cost hundreds of dollars, so this might be cheap by comparison. And I'm sure there are lots of people out there desperately trying to break in to the professional TTRPG world.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 8512618, member: 7808"] I'm not too proud to admit there was a point in my life where I would have seriously considered that. Publish a few of my homebrew ideas under the TSR name, manage the details of the convention and the company for a couple of months, then jump ship. The resume padding you could get is pretty valuable; it could add management experience, PR experience, published creative writing, and game design in one nice bundle. Resume writing/padding and professional headhunting can cost hundreds of dollars, so this might be cheap by comparison. And I'm sure there are lots of people out there desperately trying to break in to the professional TTRPG world. [/QUOTE]
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