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*Dungeons & Dragons
The Full & Glorious History of NuTSR
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<blockquote data-quote="Deset Gled" data-source="post: 8643626" data-attributes="member: 7808"><p>It's my belief that the real reason for "no digital products" is that these products actually aren't intended to be played. There are two markets NuTSR wants to make money from. The first is die hard fans or nostalgia hunters who will buy anything with the name "TSR", "Gygax" or "Star Frontiers" on the cover. The second is people who show up at the DHSM and are sucked into buying an RPG product (as a souvenir, nostalgia piece, or similar). The actual quality of the content doesn't really matter that much to either group.</p><p></p><p>I came to this conclusion after getting the PDF of Cult of Abaddon and wondering who was seriously going to pay money for an adventure with such terrible editing, then seeing it being sold at TSR Con. It makes so much more sense in that context; NuTSR is basically printing $15 bills for people who stop by the museum and think they're walking out with a piece of history. Ditto for the re-branded dollar store dice. It's the RPG equivalent of a buying a history book at Plymouth Rock from someone who claims to be an ancestor of one of the pilgrims.</p><p></p><p>That's also why the release date of SF:NG simply doesn't matter. They hyped it for March to use as advertising for TSR Con. Once it became obvious that no one was paying $100 to play it at the con, the next date of any importance is Xmas.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 8643626, member: 7808"] It's my belief that the real reason for "no digital products" is that these products actually aren't intended to be played. There are two markets NuTSR wants to make money from. The first is die hard fans or nostalgia hunters who will buy anything with the name "TSR", "Gygax" or "Star Frontiers" on the cover. The second is people who show up at the DHSM and are sucked into buying an RPG product (as a souvenir, nostalgia piece, or similar). The actual quality of the content doesn't really matter that much to either group. I came to this conclusion after getting the PDF of Cult of Abaddon and wondering who was seriously going to pay money for an adventure with such terrible editing, then seeing it being sold at TSR Con. It makes so much more sense in that context; NuTSR is basically printing $15 bills for people who stop by the museum and think they're walking out with a piece of history. Ditto for the re-branded dollar store dice. It's the RPG equivalent of a buying a history book at Plymouth Rock from someone who claims to be an ancestor of one of the pilgrims. That's also why the release date of SF:NG simply doesn't matter. They hyped it for March to use as advertising for TSR Con. Once it became obvious that no one was paying $100 to play it at the con, the next date of any importance is Xmas. [/QUOTE]
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