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<blockquote data-quote="Willie the Duck" data-source="post: 8676448" data-attributes="member: 6799660"><p>I've gotten that impression for quite some time. Or at least any business model they had had almost immediately been reduced to milking the rest of the cringeworthy types for donations/purchases of half-baked product (or product no one expected to ever materialize) who would give them money predominantly to 'own the wokes' or whatever. It seems like chances for an actual game company making money off of people buying games to actually play them ended just a little after Ernie opened his mouth for the first time on pronouns and such (and, if not then, certainly by the time WotC telegraphed that they were going to make a lesson out of them).</p><p></p><p>I think it was for a while. I'm sure the donations rolled in hot and heavy (especially heavy, as the amounts were undoubtedly of the 'loose change' variety) early on when nuTSR first took their stand and became a darling of the people you really don't want to get roped into a conversation with at your FLGS. I think it is possible that they thought that this was, if not a vehicle to an actual full-time living level income, at least the 'worse per hour than coffee shop job, but you get to do what you love' level that people like Pundey seem to get out of being a gaming talking head. I think once 1) the initial fanfare abated, and 2) it became clear that this wasn't really a 'silent majority' situation, they should have realized that this wasn't a serious business model.</p><p></p><p>At this point, I suspect they feel self-painted into a corner*. Can't turn back the clock and end up successful game makers. Could walk away and get day jobs (maybe), but with the lawsuit hanging over their heads, it might feel like wasted effort. Doubling down on the awful may well feel like the only 'productive' use of their time at this point.</p><p><span style="font-size: 9px">*well, they wouldn't see it that way, of course. Personal responsibility doesn't seem to be a strong suit.</span></p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8676448, member: 6799660"] I've gotten that impression for quite some time. Or at least any business model they had had almost immediately been reduced to milking the rest of the cringeworthy types for donations/purchases of half-baked product (or product no one expected to ever materialize) who would give them money predominantly to 'own the wokes' or whatever. It seems like chances for an actual game company making money off of people buying games to actually play them ended just a little after Ernie opened his mouth for the first time on pronouns and such (and, if not then, certainly by the time WotC telegraphed that they were going to make a lesson out of them). I think it was for a while. I'm sure the donations rolled in hot and heavy (especially heavy, as the amounts were undoubtedly of the 'loose change' variety) early on when nuTSR first took their stand and became a darling of the people you really don't want to get roped into a conversation with at your FLGS. I think it is possible that they thought that this was, if not a vehicle to an actual full-time living level income, at least the 'worse per hour than coffee shop job, but you get to do what you love' level that people like Pundey seem to get out of being a gaming talking head. I think once 1) the initial fanfare abated, and 2) it became clear that this wasn't really a 'silent majority' situation, they should have realized that this wasn't a serious business model. At this point, I suspect they feel self-painted into a corner*. Can't turn back the clock and end up successful game makers. Could walk away and get day jobs (maybe), but with the lawsuit hanging over their heads, it might feel like wasted effort. Doubling down on the awful may well feel like the only 'productive' use of their time at this point. [SIZE=1]*well, they wouldn't see it that way, of course. Personal responsibility doesn't seem to be a strong suit.[/SIZE] [/QUOTE]
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