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<blockquote data-quote="arakasi" data-source="post: 8763383" data-attributes="member: 45744"><p>If they had been really ambitious, they could have gone back to the remaining old crew and tried to talk them into doing a module or two for one of the OSR rulesets. I'd pick up a new TSR branded Zeb Cook or Doug Niles module. Maybe use that as a jumping off point to create a new campaign setting .</p><p></p><p>It wouldn't rival WOTC for sales, but Kobold Press, Goodman Games, et al. have shown that there is some room in the field for a smaller player to make a name for themselves.</p><p></p><p>Of course, that would take a lot of hard work. Ernie just wants to play his games and Justin is more interested in pwning the woke than actually creating a product his potential customers could get excited about.</p><p></p><p>Right now, we are in the era with more RPG options than ever before. If I want a pre-2000 D&D gaming experience, I have more than a dozen OSR clones to chose from, each of which has people actively creating content.</p><p></p><p>Call of Cthulhu ? If the 40 years of Chaosium-published material aren't enough, there are hundreds of adventures and sourcebooks available for download - hell, I just introduced three new people to CoC by running them through Viral, and now I want to pick up everything Critical Hit has published.</p><p></p><p>If you're fine with 5e, the which one of the dozens of campaign settings do you want to use? My copy of Nightfell showed up yesterday, but will I get to it before Fateforge or Southlands, and my youngest has been getting after me to do Historia, and....</p><p></p><p>But I digress.</p><p>Now, your ability to make a mark on the TTRPG community is limited only by your imagination and the ability to do the hard work of creating something someone wants to buy. Not that it is easy. These days you really have to be impressive to stand out from the crowd, but there are no gatekeepers and the barriers for entry have never been so low.</p><p></p><p>But all we have heard from nuTSR in the last year has been empty promises and complaints. They tell us that we must support them because they are the only ones standing up to WOTC and that we must support them because somehow WOTC is bad and must be taken down and they will do this by eventually publishing a game called Star Frontiers that uses neither the mechanics or the lore from the 80's version, which is like dating someone because they have the same name as your childhood sweetheart.</p><p></p><p>This whole thing feels like someone grabbed the Monkey's Paw and wished for TSR to come back.</p></blockquote><p></p>
[QUOTE="arakasi, post: 8763383, member: 45744"] If they had been really ambitious, they could have gone back to the remaining old crew and tried to talk them into doing a module or two for one of the OSR rulesets. I'd pick up a new TSR branded Zeb Cook or Doug Niles module. Maybe use that as a jumping off point to create a new campaign setting . It wouldn't rival WOTC for sales, but Kobold Press, Goodman Games, et al. have shown that there is some room in the field for a smaller player to make a name for themselves. Of course, that would take a lot of hard work. Ernie just wants to play his games and Justin is more interested in pwning the woke than actually creating a product his potential customers could get excited about. Right now, we are in the era with more RPG options than ever before. If I want a pre-2000 D&D gaming experience, I have more than a dozen OSR clones to chose from, each of which has people actively creating content. Call of Cthulhu ? If the 40 years of Chaosium-published material aren't enough, there are hundreds of adventures and sourcebooks available for download - hell, I just introduced three new people to CoC by running them through Viral, and now I want to pick up everything Critical Hit has published. If you're fine with 5e, the which one of the dozens of campaign settings do you want to use? My copy of Nightfell showed up yesterday, but will I get to it before Fateforge or Southlands, and my youngest has been getting after me to do Historia, and.... But I digress. Now, your ability to make a mark on the TTRPG community is limited only by your imagination and the ability to do the hard work of creating something someone wants to buy. Not that it is easy. These days you really have to be impressive to stand out from the crowd, but there are no gatekeepers and the barriers for entry have never been so low. But all we have heard from nuTSR in the last year has been empty promises and complaints. They tell us that we must support them because they are the only ones standing up to WOTC and that we must support them because somehow WOTC is bad and must be taken down and they will do this by eventually publishing a game called Star Frontiers that uses neither the mechanics or the lore from the 80's version, which is like dating someone because they have the same name as your childhood sweetheart. This whole thing feels like someone grabbed the Monkey's Paw and wished for TSR to come back. [/QUOTE]
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