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<blockquote data-quote="Steampunkette" data-source="post: 9245409" data-attributes="member: 6796468"><p>I mean...</p><p></p><p>In a sincere game where one person is playing Chess and the other is playing Checkers the variability of the movements of the Chess Pieces would really screw over the Checkers player's options. Especially since you require empty spaces to jump and can only, otherwise, move straight ahead one square at a time.</p><p></p><p>Trying to set up double-jump options only for the knight to jump across the board and take a piece, or the rook to just careen out of nowhere to eat someone. Heavens Forfend the Queen or a Rook should get to the back rank of the Checkers side. Even a Bishop would do unconscionable war crime level devastation in that situation...</p><p></p><p>And as long as the rest of the chess pieces don't move... The Checkers players can't take but one or two pieces, get kinged, and then do nothing else while they're torn apart from behind.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9245409, member: 6796468"] I mean... In a sincere game where one person is playing Chess and the other is playing Checkers the variability of the movements of the Chess Pieces would really screw over the Checkers player's options. Especially since you require empty spaces to jump and can only, otherwise, move straight ahead one square at a time. Trying to set up double-jump options only for the knight to jump across the board and take a piece, or the rook to just careen out of nowhere to eat someone. Heavens Forfend the Queen or a Rook should get to the back rank of the Checkers side. Even a Bishop would do unconscionable war crime level devastation in that situation... And as long as the rest of the chess pieces don't move... The Checkers players can't take but one or two pieces, get kinged, and then do nothing else while they're torn apart from behind. [/QUOTE]
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