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<blockquote data-quote="Wincenworks" data-source="post: 9283296" data-attributes="member: 7038835"><p>There's a contingent of the Old Guard that are really upset it and they always have the weirdest Slippery Slope arguments (Jim Ward of GiantLands infamy used the rhetoric that "<a href="https://www.facebook.com/james.m.ward.7/posts/pfbid0U5KgUMiDHjeaUMeV2AimXsehzVErNqdVmniwE3PZuLRyia9nWWEAJ2emWsHivB1Yl" target="_blank">Soon the Tyrannosaur Rex and Raptors won't be eating meat in their game.</a>") to catastrophise because it's a change they don't like, but can't really make a good argument against.</p><p></p><p>They have similar reactions to things like no more locks on racial traits etc, because they pretty much reflexively interpret any changes to the property as an attack on how they personally have played the game in the past. They jump straight from "we've decided going forward we want to..." to "you're saying I'm a bad person because I played a game where orcs were evil! You're bullying me and that makes you the bad person!"</p><p></p><p>Jim's own ramble includes a bit about how the game is supposed to be confronting evil, but like... he doesn't actually clarify how orcs have to be inherently evil to confront evil, etc... because it's not really about that, it's about that Jim feels criticized because someone younger than him wants to change the game in a way he didn't think of. Jim wants to assert his relevance and importance, and doesn't want to stop and think about how he's doing it or what it actually says beyond that.</p><p></p><p>For the reactionary portion of it though, it goes a step deeper 'cause like... if races are no longer real in D&D... does that have implication for how races work in real life? Could racism be bad? Is this not just a criticism of how they play D&D, but how they live their lives!? They hence tend to try to stir up the upset as much as possible, showing up in streams with superchats to rant about the libs without context, often using weird clarifiers like "in my campaign..." like anyone knows or cares how they play, etc.</p><p></p><p>This leads to them getting into weird cliques and conspiracy circles where they make weird claims about what WotC is going to do, without any real though about... how that fits into WotC's plans to make giant piles of money.</p><p></p><p>Which is what led to Justin thinking he could do a high profile trademark troll on Wizards of the Coast, and toss in a promise that he would force them to remove a disclaimer - without invoking the unceasing wrath of Hasbro. He thought he'd have a big crowd of people supporting it, and that WotC would cower in fear of their secret plans being uncovered etc. He's even been doing weird attempts to uncover conspiracies in his lawsuit against Tenkar. Instead he's finding there's only a small group of people, they're also not popular, and that nothing works the way he imagined it.</p><p></p><p>Couldn't happen to a nicer fella.</p></blockquote><p></p>
[QUOTE="Wincenworks, post: 9283296, member: 7038835"] There's a contingent of the Old Guard that are really upset it and they always have the weirdest Slippery Slope arguments (Jim Ward of GiantLands infamy used the rhetoric that "[URL='https://www.facebook.com/james.m.ward.7/posts/pfbid0U5KgUMiDHjeaUMeV2AimXsehzVErNqdVmniwE3PZuLRyia9nWWEAJ2emWsHivB1Yl']Soon the Tyrannosaur Rex and Raptors won't be eating meat in their game.[/URL]") to catastrophise because it's a change they don't like, but can't really make a good argument against. They have similar reactions to things like no more locks on racial traits etc, because they pretty much reflexively interpret any changes to the property as an attack on how they personally have played the game in the past. They jump straight from "we've decided going forward we want to..." to "you're saying I'm a bad person because I played a game where orcs were evil! You're bullying me and that makes you the bad person!" Jim's own ramble includes a bit about how the game is supposed to be confronting evil, but like... he doesn't actually clarify how orcs have to be inherently evil to confront evil, etc... because it's not really about that, it's about that Jim feels criticized because someone younger than him wants to change the game in a way he didn't think of. Jim wants to assert his relevance and importance, and doesn't want to stop and think about how he's doing it or what it actually says beyond that. For the reactionary portion of it though, it goes a step deeper 'cause like... if races are no longer real in D&D... does that have implication for how races work in real life? Could racism be bad? Is this not just a criticism of how they play D&D, but how they live their lives!? They hence tend to try to stir up the upset as much as possible, showing up in streams with superchats to rant about the libs without context, often using weird clarifiers like "in my campaign..." like anyone knows or cares how they play, etc. This leads to them getting into weird cliques and conspiracy circles where they make weird claims about what WotC is going to do, without any real though about... how that fits into WotC's plans to make giant piles of money. Which is what led to Justin thinking he could do a high profile trademark troll on Wizards of the Coast, and toss in a promise that he would force them to remove a disclaimer - without invoking the unceasing wrath of Hasbro. He thought he'd have a big crowd of people supporting it, and that WotC would cower in fear of their secret plans being uncovered etc. He's even been doing weird attempts to uncover conspiracies in his lawsuit against Tenkar. Instead he's finding there's only a small group of people, they're also not popular, and that nothing works the way he imagined it. Couldn't happen to a nicer fella. [/QUOTE]
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