Ringmereth said:you're welcome to play a kobold. However, two casters have already been submitted that seem to cover the roles you're looking at. I like the concept and the reason why Vhir is seperated from his tribe, though, and if you'd like to play him your background looks solid.
I still haven't heard from Duece on his opinion for his character, but Vhir would also make a capable face (even taking on the inquisitive role mentioned for Jhen). Or, he can be decent at knowledge skills. I agree Vhir would not a first four character, but he would make a good fifth, I think. Especially for a game with a bit of intrigue and oddness, a madness causing kobold would be fun.stonegod said:Yeah, I was noticing that as I developed him. Unfortunately, anything other than a caster doesn't make much sense for Vhir. Since the overlap would most likely meant not being chosen, guess I'll hold out for another game for him.
stonegod said:With an artificer, a warlock w/ UMD isn't as strickly needed. But a face can be, and warlocks can be a good face (though they lack diplomacy as a class skill).
Duece, was your beguiler also planning to be a face?
I think I'll go scary persuasive kobold face w/ Vhir then; fits his background quite well (he did talk bigger, meaner people to defend him, after all). With a possible artificer with UMDness, and the beguiler doing sneaky stuff, I think we will have a good set of distinct roles for Deuce's, Bront's, and my "primary" characters.Deuce Traveler said:I can be and I don't mind that at all. I can either focus on infiltration and be the face, or concentrate on more thief stuff, like trap springing.
I'll work on flushing him out. I will also solidify Vhir (scary kobold face) as my primary and Jhen as secondary. I'll post more on the both of them later today.Ringmereth said:stonegod: Jhen looks good, though the background could use a bit of expansion. Either of your characters would be a good addition to the game.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.