Suite in the Sail and Scepter Inn, Port Verge (nighttime) - Vhir, Glasia, Dragen
The dwarf turned in place an arm's length away from the door. "Followed?" he asked, furrowing his brow in concerned thought. "I..." he blinked, "no, I saw no one." His voice carried worry, but Vhir judged it to be honest. "Good luck to you," he added, tugging the door wide and stepping into the hallway. The door clicked shut behind him. Vhir and Glasia were again alone in the common room, and first noticed the soft and steady rhythm of raindrops on the roof and balcony. Night was upon Port Verge, and a cold rain had followed it.
Middle Docks District to Argotch Inn, Port Verge (nighttime) – Doral, Partash, Carver
The two women seem disappointed that their new acquaintances are hurrying off so soon, but happily tell Doral where he can find them later that night, if he changes his mind.
After that, the trio hurried quickly through the streets, retracing their steps towards the wealthier end of town. It surprises them how far they’d wandered, and as they rush along, the first drops of rain begin to fall coldly on their skin. The night sets in fully, and their heavy breath is visible before them as they hurry through the damp. It seems an uncomfortably long while until they reach the cross street leading down waterfront, and the Argotch Inn.
Rounding the last bend onto the waterfront street, they slow down at the reassuring sight of lamplight flowing out the smudged windows of the inn. Though it’s hard to make out through the warped and dirty glass, it looks like a party of travelers has arrived late looking for a place to sleep, and are crowded around the goblin’s desk.
Upon opening the door, however, it became suddenly apparent this was not correct. The flick of the lights from the cold sea wind sucking into the room cast the three men is shadowy contrast. Or rather, two men and one oversized, meaty hulk that looked like some very distant kin of the nervous-looking Argotch.
The bugbear was the first to turn, staring at the three figures in the doorway. Instead of carrying the usual traveler’s accouterments, he was decked in sturdy studded armor, and had an assortment objects attached to his belt, including a shortsword and two fighting daggers. But the largest tip-off that he was no common traveler was the handsome longsword strapped to his back.
He uttered a low cross between a grumble and a growl, as the other two abandoned their conversation with the goblin. “Thank yeh, but it looks like we’ve found ‘em any-how…” said the shortest, a bold-looking woman, with fly-away brown hair tied back in a simple pony-tail. She crossed her hand over to the hilt of her scimitar as she was turning, slipping her other arm, strapped with a buckler, out of her cloak as well. The red cloth, a faded velvet, swirled enough to reveal a polished chain shirt.
The third companion, a silent and calm man whose tan face and pale-blond hair gave away little of his age, fingered at the shark-tooth on the cord at his neck, much like the one each of them was wearing, before wriggling his shoulders to be sure his breastplate was in place and gripping his trident with both hands.
There was a split second in which they all stood facing one another, eyes meeting across the short distance. The only sound was the slow and deliberate slicing sound of the bugbear smoothly drawing his longsword over his shoulder, and Argotch ducking behind his desk with a rustle. Then the moment was broken, as Doral swirled into movement.
OOC: Doral shall move first, with Carver going before Partash.
[sblock="Combat Information"]Each round, we'll provide an updated status report of all characters involved in combat for your and our convience, including any effects on your character.
Doral Kinsman
20 HP
AC 17
AP 7
Mindlinked
Carver Banderelli
33 HP
AC 20 (Flat-footed)
AP 7
Partash
22 HP
AC 15 (Flat-footed)
AP 7
Mindlinked[/sblock]