The Game of Kings

Suite in the Sail and Scepter Inn, Port Verge (nighttime) - Vhir and Glasia

The kobold waits for the dwarf to leave, then immediately turns to the wizard. "I see you failed to get the archer. No matter; I will take care of it. While I do so, gather your things. Try to take only what is needed. We must find the others before we ourselves are found. I need to know what spells you have prepared, if any, now." Even under duress, the kobold's voice is cool, though more insistent, more direct if possible.

The kobold then turns in the direction of Dragen's room, and calls out loudly, "Dragen! The dogs are out tonight and now hunt us. It is time to be the wolf."
 
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Carver draws his shield and morningstar, and...

[sblock=What Carver does]Depending on what happens by then. Conditions are in order of preference
1) If he or a companion is attacked, he will attack the attacker with the Mourningstar

2) If Doral attacks (melee), then he will step forward and infuse Doral's cloak with Shield of Faith (CL 5 so +3 deflection AC bonus)

3) He will infuse himself with Strength of the Bull.[/sblock]
 
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Doral doesn't waste time thinking, but if he did he would be cursing under his breath.

If he is within range of them, the beguiler will cast color spray, which should get all three of them if they are at the desk. If he can only get two of them, he'll concentrate his spell in an attempt to make the bugbear one of the pair affected.

If Doral can only affect one with the color spray, or if he's not in range, he'll cast sleep at the group instead. After his spell, he'll step back behind his companions for protection.
 

Suite in the Sail and Scepter Inn, Port Verge (nighttime) - Dragen
stonegod said:
The kobold then turns in the direction of Dragen's room, and calls out loudly, "Dragen! The dogs are out tonight and now hunt us. It is time to be the wolf."
"Slaughter and madness will follow if needed, but only if needed," my enshrined and holy behind. What a coy little scaly that one is. And if we'd just leaped down the gangplanks shooting we'd likely be no more in danger than with his hot air added into the mix for confirmation. Dragen sighed. At least I got a good bowl of soup out of it, he thought as he lay coin on the table beside him sufficient to pay for the trouble, with a nice tip for the innkeeper in way of apology if the creature's antics cause someone to burn the place down.

He shrugged on his armor and fastened the straps tight, pondering his next move.

I'll not be dying for THAT little creature, nor the muzzled beast from Thrane he keeps company with either. Dragen considered. Better those two get all the oblivion that they deserve and the sooner we'll all be better for it.

Need to distance myself from them...get back in touch with the rest and see if we can't decide whether or not the kobold has screwed us up entirely, or only in a middling sense.

Too much to think about, he sighed. The gods will probably gain their quotas tonight in any case if that little pompous scaled-woman is crying so about it already.

Dragen shrugged, and slipped out the window and onto the streets as quietly as possible, seeking out the others at their lodgings, looking only once over his shoulder.

Khyber's Luck to you, creature. Kyber's Luck indeed. he cursed underneath his breath, and farted merrily down the streets in darkness.
 

Argotch Inn, Port Verge (nighttime) – Doral, Partash, Carver

Partash looks at briefly at their attackers and quickly decides that the bugbear will most likely pose the greatest threat to him and his companions, drawing his magical mace from his belt, he focuses his gaze on the bugbear. "You just made a grave mistake, bugbear..." He makes some strange gestures and utters some words in Quor before his left hand points towards the hulking creature.

OOC: Partash draws his +1 heavy mace and casts curse of ill fortune on the bugbear. -3 penalty on attack rolls, saves and skill checks, Will DC 16 negates.
 
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stonegod said:
The kobold waits for the dwarf to leave, then immediately turns to the wizard. "I see you failed to get the archer. No matter; I will take care of it. While I do so, gather your things. Try to take only what is needed. We must find the others before we ourselves are found. I need to know what spells you have prepared, if any, now." Even under duress, the kobold's voice is cool, though more insistent, more direct if possible.

Glasia's eyes betray a good amount of fear at the change in Vhir's tone. She calls softly to Cloudchaser, who lifts though the air in what would be better described as a hop than flying, landing lightly on her shoulder. "I... I have..." Her voice trails off. Shaking her long hair, she sets her jaw and speaks. "I have an assortment: protective spells to shield and armour, a spell to bring sleep, obscure the sight, break objects, and burn our enemies with a ray of flame." Glasia meets the kobold's eyes. "I have no experience in combat, Vhir. Tell me what I must do."

ooc: Detect Magic, Read Magic, Mage Hand, Prestidigitation, Shield, Mage Armor, Obscuring Mist, Sleep, Shatter, Invisibility, Scorching Ray
 

Suite in the Sail and Scepter Inn, Port Verge (nighttime) - Vhir and Glasia

The kobold nods quickly at the girl's words, but does not immediately respond. Instead, it goes to the door of Dragen's suite and knocks perfunctorily. After a moment, it opens the door. Seeing the window open and the archer obviously missing, the archer again nods to itself, as if expecting this. It turns quickly back to Glasia.

"The archer has left us, which in some was makes this easier. This is the plan. We need to do one simple thing---misdirect those that come after. We destroy their advantage of knowing us by making their knowledge nothing. To do that, we must be made to disappear. You will use your magic to obscure, to plant a false trail. But in order to do this properly, we will need to sacrifice some of ourselves."


He stares at the girl intently a moment, then holds out his hand. "Your dagger." It is not a statement, but a command, with dark intent behind the eyes. Assuming it is given, it will hold the dagger and her hand a moment. "This will hurt. Do you trust me?"
 

Glasia hesitates for a long moment, then reaches in her robe and pulls forth her dagger, handing it to her companion. She nods at his query regarding her trust, but the fear in her face is clear.
 

Edit: No cure light.

Suite in the Sail and Scepter Inn, Port Verge (nighttime) - Vhir and Glasia

The kobold nods, and then quickly but lightly slices the girl along the arm. As she winces, the kobold simply states, "Our blood is needed for this." He gathers some blood on the dagger, then proceeds to the room she has chosen for herself and begins to use the self-same dagger to mutilate the sheets and bedding. It then purposefully cuts open its left arm, hardly flinching, and performs the same act on the large canopy bed. It then uses the blood wet dagger to drip a trail leading from the rooms to the archer's former room and window and then shakes it a few time outwards into the alley.

Calmly wiping the dagger on a piece of cloth which it then incinerates with a blast of purple energy from its hand, the kobold holds the blade out to the now confused and hurt girl. "That should confuse things. Perhaps you could use prestidigitation to soil the works as well."

"Now, the next part it crucial. We are not going to simply leave. Out the front door. First, I shall be invisible by your casting. You, however, will need to disguise yourself somehow, perhaps to look like a porter, considering the large bundle you must carry." The kobold pointedly does not look at the cage, though his intent in clear. "It would be better if we could disguise me magically, perhaps to be an approximation of that halfling traveller we saw earlier, and for your to be invisible, as that would making things easier, assuming you could keep the bird quiet." The kobold then examines his wound, which appears less than it first appeared. As it does so, it looks again at the frightened girl. "I assume you have the means to heal yourself. Best to do so before we leave."

OOC: So that's the plan. Prick the both of us so Vhir can gather some blood to work up the sheets and suggest a false trail (perhaps with soiling from "tracked in" dirt from a prestidigitation), then walk out the front door disguised or invisible. The goal would be to throw off scent and visual trackers a bit. The goal is not to implicate Dragen, but his footprints and the others in the alley should work to Vhir's end. Would be grand if we had disguise self (Doesn't Glasia have a scroll?) to make Vhir look roughly like the traveling halfling (similar clothes and build and such), but we can try to work around it. Vhir will use one of his cure lights to heal the damage he does to himself if it is ruled significant.
 
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Moving with precision and speed, Doral's fingers trace runes and arcane letters in the air, and an utterance finishes the sleep spell just before his foes' weapons are drawn. A heavy sigh escapes the trident-wielding brute's throat; his head nods and he collapses like a felled tree. Tumbling out of his limp hand, the prongs of the trident clatter against the hardwood floor at the bugbear's feet, but the hulking killer is already in motion.

Dashing across the length of the Inn's lobby, a span of thirty feet, the bugbear hurls his momentum into a dangerous thrust with his longsword towards his nearest foe. The blade flashes in a deadly arc towards Carver, rings loudly against his dark plating---and then bounces away, harmlessly deflected. The bugbear growls and draws a shortsword in his meaty left hand while raising the longer weapon in defense against the Warforged's counterattack, an awkward swing of Carver's mace clashes with the flat of the sword, not his enemy's flesh.

Close behind her bulkier companion, the scimitar-wielding warrior spins her weapon in fast cuts through the air as she advances towards the melee. She too aims her strike at the nearest target, not considering the artificer's heavy protections. The curved edge of her blade stops short when Carver swings his shield into the scimitar's path.

As Doral scrambles behind his construct defender, Partash speaks an invocation to curse the trio's most imminent threat: the bugbear, whose movements immediately become noticably erratic and ungainly. His right-hand sword, held steady only a second prior, wobbles unsteadily in his meaty fist.

[sblock=Combat Information]
Doral Kinsman
20 HP
AC 17
AP 7
Mindlinked

Carver Banderelli
33 HP
AC 20 (Flat-footed)
AP 7

Partash
22 HP
AC 15 (Flat-footed)
AP 7
Mindlinked[/sblock]

Dragen finds jumping out the window a challenge; the ledge is perched nearly 25 feet above the avenue below. The archer attempts to let himself down carefully, but the sill is slick with rain, and as he lowers himself out his fingers suddenly loose their grip. He flails his arms wildly in midair for a moment before crashing down to the street. Landing flat on his back, he feels momentarily stunned by the impact and finds that his collision forcibly emptied his lungs.

Already the Karrnathi has little doubt that by morning he will sport some impressive bruises from the fall---but bruises heal, and his bones are unbroken. Shaking off the pain and scrambling to his feet, the archer sees no witnesses to his unlucky fall. His bearings found, he makes for the Argotch Inn and the rest of his companions.

OOC: Dragen takes 4 damage from his fall. Also, Glasia and Vhir each take 2 damage from their bloody diversion.
 

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