Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The glory of OD&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="seskis281" data-source="post: 3008680" data-attributes="member: 41593"><p>I too moved away from 3.x to a simpler system - I prefer C&C, but the truth is there is a stong movement out there that is discovering that the mass of 3.x and d20 products has just become... well, cumbersome is a nice word. You have to experience a game or a session once without 50% of the time being devoted to checking references, rules for every single action, etc. before you realize just how much fun it can be to go an hour sometimes without rolling a die. I do not decry devotees to 3.0 or 3.5, and I do think some carry their distaste to extremes... if you like it and have fun, play it.... I played 3.0 for several years - and I still use the core books and early supplements to port house rules and ideas. But I find it always easier to take simpler rules and add on than take massive rules and attempt to pare down - especially when its just human nature for players to say "but it says here on page...."</p><p></p><p>The biggest difference between older systems (O/AD&D), newer brands (C&C) that seek a "rules lite" approach and the 3.x/d20 systems always comes back to one essential difference - 3.x and d20 are mostly concerned with WHAT a character can do (heavy empowering of PCs) while the older and alternative systems place the emphasis on WHO the characters are. If you prefer your characters to be fantasy superheroes, then I say no problem - go forth and game (3.x and d20 has you well covered for good material for this style) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>There are a lot however that have experienced "rules" burn out, and so it's never surprising to see someone else say "oh my, I never knew how much fun this older system could be." To them I also say just have fun and don't let anyone tell you "that's insane." </p><p></p><p>The only problems occur when people want to start throwing words like "true," "perfect," "good vs. bad," and seek to somehow convince everyone else that their way of playing is the "right" way and everything else should end. The saddest part is when people try to drag in writers and creators, be they "legends" of RPGing or current well-known names, and create "edition wars" that somehow seek validation for them as individuals.</p><p></p><p>Everyone of us is an individual with our own likes and dislikes.... and there's gaming material out there for all of us. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="seskis281, post: 3008680, member: 41593"] I too moved away from 3.x to a simpler system - I prefer C&C, but the truth is there is a stong movement out there that is discovering that the mass of 3.x and d20 products has just become... well, cumbersome is a nice word. You have to experience a game or a session once without 50% of the time being devoted to checking references, rules for every single action, etc. before you realize just how much fun it can be to go an hour sometimes without rolling a die. I do not decry devotees to 3.0 or 3.5, and I do think some carry their distaste to extremes... if you like it and have fun, play it.... I played 3.0 for several years - and I still use the core books and early supplements to port house rules and ideas. But I find it always easier to take simpler rules and add on than take massive rules and attempt to pare down - especially when its just human nature for players to say "but it says here on page...." The biggest difference between older systems (O/AD&D), newer brands (C&C) that seek a "rules lite" approach and the 3.x/d20 systems always comes back to one essential difference - 3.x and d20 are mostly concerned with WHAT a character can do (heavy empowering of PCs) while the older and alternative systems place the emphasis on WHO the characters are. If you prefer your characters to be fantasy superheroes, then I say no problem - go forth and game (3.x and d20 has you well covered for good material for this style) :D There are a lot however that have experienced "rules" burn out, and so it's never surprising to see someone else say "oh my, I never knew how much fun this older system could be." To them I also say just have fun and don't let anyone tell you "that's insane." The only problems occur when people want to start throwing words like "true," "perfect," "good vs. bad," and seek to somehow convince everyone else that their way of playing is the "right" way and everything else should end. The saddest part is when people try to drag in writers and creators, be they "legends" of RPGing or current well-known names, and create "edition wars" that somehow seek validation for them as individuals. Everyone of us is an individual with our own likes and dislikes.... and there's gaming material out there for all of us. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The glory of OD&D
Top