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The glory of OD&D
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<blockquote data-quote="Llaurenela" data-source="post: 3010470" data-attributes="member: 32411"><p>It is a mistaken belief that OD&D is a very limited sytem, it is the the least limited system to play there is. You can do anything within its rules. You have complete freedom to play the game anyway that you and your players want to. While I only came to the system a little over a year ago myself, I have become aware of a number of campaigns that are in the 30-32 year range and counting. The guy that introduced it to me has a campaign that has been running since early in 1974 and has maintained an average of 10-12 consistent players over that time frame. He currently has 16 players ranging in age from 6 to 75. The fact that it is not being made, supported or played by the majority is irrelevant to him and to me as well. My own campaign has 12 adults and 9 children. It is an enormous amount of fun, easy to learn and easy to referee (to use the original term for a DM). It lends itself easily to larger groups of players and easily accomodates a simple dungeon, a mega-dungeon or a complex fully designed world, whatever you want to play in.</p></blockquote><p></p>
[QUOTE="Llaurenela, post: 3010470, member: 32411"] It is a mistaken belief that OD&D is a very limited sytem, it is the the least limited system to play there is. You can do anything within its rules. You have complete freedom to play the game anyway that you and your players want to. While I only came to the system a little over a year ago myself, I have become aware of a number of campaigns that are in the 30-32 year range and counting. The guy that introduced it to me has a campaign that has been running since early in 1974 and has maintained an average of 10-12 consistent players over that time frame. He currently has 16 players ranging in age from 6 to 75. The fact that it is not being made, supported or played by the majority is irrelevant to him and to me as well. My own campaign has 12 adults and 9 children. It is an enormous amount of fun, easy to learn and easy to referee (to use the original term for a DM). It lends itself easily to larger groups of players and easily accomodates a simple dungeon, a mega-dungeon or a complex fully designed world, whatever you want to play in. [/QUOTE]
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