Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The good, bad, and ugly of the Wish spell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Winterfell" data-source="post: 6682833" data-attributes="member: 6789022"><p>So I have been DM'ing a campaign for a few weeks and as our party wasn't it's full strength another member DM'ed a side adventure so I could get a little playtime in.</p><p></p><p>End of the night we end up fighting a demonic jester who threw empowered cards where if struck you had to draw from the Deck of Many Things. Fortunately or unfortunately as the case may be, we got out of the fight only letting the Jester get one attack off. The 7th level Warlock got struck and happened to draw The Moon (acquiring 1d3 Wish spells) and he came away with one wish (DM might have auto-1'ed him from the unseen roll). The player was unfamiliar with the abilities/ramifications of this spell and was slightly in awe of now being able to cast the most powerful spell possible by a mortal.</p><p></p><p>So, being a new DM as I am, can you please regale me with tales of times you have had to DM a Wish spell. </p><p></p><p>How much leeway do you give the player?</p><p></p><p>In the end does the DM have just as much power over the spell as the player?</p><p></p><p>For something I may feel is excessive, can I add in a potential negative consequence for a non-standard spell copy?</p><p></p><p>I did not set up nor ask for the spell to be introduced to our middling level game, but I am going to have to deal with it moving forward. Any feedback or interesting stories are welcomed.</p><p></p><p>Regards,</p><p>The DM who wished he didn't have to deal with Wish</p></blockquote><p></p>
[QUOTE="Winterfell, post: 6682833, member: 6789022"] So I have been DM'ing a campaign for a few weeks and as our party wasn't it's full strength another member DM'ed a side adventure so I could get a little playtime in. End of the night we end up fighting a demonic jester who threw empowered cards where if struck you had to draw from the Deck of Many Things. Fortunately or unfortunately as the case may be, we got out of the fight only letting the Jester get one attack off. The 7th level Warlock got struck and happened to draw The Moon (acquiring 1d3 Wish spells) and he came away with one wish (DM might have auto-1'ed him from the unseen roll). The player was unfamiliar with the abilities/ramifications of this spell and was slightly in awe of now being able to cast the most powerful spell possible by a mortal. So, being a new DM as I am, can you please regale me with tales of times you have had to DM a Wish spell. How much leeway do you give the player? In the end does the DM have just as much power over the spell as the player? For something I may feel is excessive, can I add in a potential negative consequence for a non-standard spell copy? I did not set up nor ask for the spell to be introduced to our middling level game, but I am going to have to deal with it moving forward. Any feedback or interesting stories are welcomed. Regards, The DM who wished he didn't have to deal with Wish [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The good, bad, and ugly of the Wish spell
Top