Byronic said:
Then again Daily powers for fighters don't break immersion that much. The circumstances have to be exactly right for that power to work, the enemies have to be placed so, the ground will be just so and God it's tiring. If I did that move one more time I don't know if I'd be able to fight as well afterwards, best not risk it.
1e, 2e, and 3e: Vancian magic to gimp the casters.
Fanbase: Enough with the Vancian already!
4e: Vancian everything to gimp everybody.
1-3E sample fight:
Round 1:
Fighter: wack, wack wack!
Mage: I nuke the universe with a fireball!
Round 2:
Fighter: wack, wack, wack!
Mage: [twiddles thumbs, waiting for tomorrow]
4E sample fight:
Round 1:
Fighter: wack, wack wack!
Mage: I nuke 7 squares with a fireball!
Round 2:
Fighter: [twiddles thumbs, waiting for the monsters to run away long enough for a respawn.]
Mage: [twiddles thumbs, waiting for the monsters to run away long enough for a respawn.]
Rogue: "You guys camping this spawn? Can I join to share quest credit?"