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The Great Conjunction (RPG DESIGN CONTEST)
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<blockquote data-quote="jdrakeh" data-source="post: 4595033" data-attributes="member: 13892"><p>Not a bad idea for a highly organized, professional, contest. But this event isn't <em>that</em> contest <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Which might make this a good time to mention. . . </p><p></p><p>I <em>really</em> appreciate some of the suggestions that well-meaning people have been putting forth with regard to event organization and the like — but some well-meaning people need to step back and look at the nature of this contest for a moment. Or two moments. This ain't the WotC Setting Search <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>This event is an impromptu contest forged in a few short hours on a public message board. I am a <em>single</em> person with a 40+ hour-a-week job who is happily devoting a not insignificant amount of my free time to this endeavor for <em>absolutely no gain</em>. As it stands, I'm agreeing to grade game entries (potentially dozens of them) for free, gaining nothing in return for my efforts. I might even throw in a prize for the winner! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>That said, given the realities as they exist, as much as I would like to, I am <em>not</em> going to invest any time or my personal money toward building an official contest website, setting up hosting for all contest submissions, setting up a mail server for participant correspondence, implementing a rigorous submission process that requires checking individual entry forms, etc. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Most popular grassroots design contests don't do any of this until year two (and some of them <em>never</em> do any of this). There is <em>absolutely no way</em> that <em>I</em> will be doing any of these things for <em>this</em> contest. That said. . . if <em>this</em> event goes well, anything is possible for <em>future</em> contests, I imagine <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="jdrakeh, post: 4595033, member: 13892"] Not a bad idea for a highly organized, professional, contest. But this event isn't [I]that[/I] contest ;) Which might make this a good time to mention. . . I [I]really[/I] appreciate some of the suggestions that well-meaning people have been putting forth with regard to event organization and the like — but some well-meaning people need to step back and look at the nature of this contest for a moment. Or two moments. This ain't the WotC Setting Search ;) This event is an impromptu contest forged in a few short hours on a public message board. I am a [I]single[/I] person with a 40+ hour-a-week job who is happily devoting a not insignificant amount of my free time to this endeavor for [I]absolutely no gain[/I]. As it stands, I'm agreeing to grade game entries (potentially dozens of them) for free, gaining nothing in return for my efforts. I might even throw in a prize for the winner! :D That said, given the realities as they exist, as much as I would like to, I am [I]not[/I] going to invest any time or my personal money toward building an official contest website, setting up hosting for all contest submissions, setting up a mail server for participant correspondence, implementing a rigorous submission process that requires checking individual entry forms, etc. :eek: Most popular grassroots design contests don't do any of this until year two (and some of them [I]never[/I] do any of this). There is [I]absolutely no way[/I] that [I]I[/I] will be doing any of these things for [I]this[/I] contest. That said. . . if [I]this[/I] event goes well, anything is possible for [I]future[/I] contests, I imagine :) [/QUOTE]
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