Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Great Conjunction (RPG DESIGN CONTEST)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fuindordm" data-source="post: 4597207" data-attributes="member: 5435"><p>Thanks for the kind words, folks. The mechanics are pretty fuzzy still, but the themes are something I've been thinking about for a long time. </p><p></p><p>For one thing, I've never found the typical Fantasy Pantheon very satisfying. So for a while now, my games have been toying with the idea of Fantasy Monotheism and how it could play out. </p><p></p><p>When I say a Parallel Biblical Age, I'm not thinking about RPing on Earth. It's more of a thought experiment on how some of the most evocative Biblical themes might have played out in a monotheistic fantasy setting. As you can probably tell, one of those themes is the legend of Babel.</p><p></p><p>My idea for one form of (arcane) power is that while no one can understand the True Speech, magicians can still record and use fragments of it. The meaning and grammar of the True Speech lies forever beyond the reach of mortals, so the fragments people have managed to record appear as powerful but illogical spells. No one can learn this language, even though texts are available; at best they might notice that a certain syllable or pattern appears in <em>most </em>of the known fragments that evoke fire. The greatest intellects might be able to put together new sequences that are grammatically valid through a combination of inference, dedication and luck. Most magicians, however, learn their spells by rote.</p><p></p><p>Another form of magic would bargain with and/or control the spiritual beings that inhabit the world. This would blur the line between arcane and divine.</p><p></p><p>It's great to see everyone's ideas for how magic can be something more than an arbitrary plot device. </p><p></p><p>Cheers,</p><p>Ben</p></blockquote><p></p>
[QUOTE="fuindordm, post: 4597207, member: 5435"] Thanks for the kind words, folks. The mechanics are pretty fuzzy still, but the themes are something I've been thinking about for a long time. For one thing, I've never found the typical Fantasy Pantheon very satisfying. So for a while now, my games have been toying with the idea of Fantasy Monotheism and how it could play out. When I say a Parallel Biblical Age, I'm not thinking about RPing on Earth. It's more of a thought experiment on how some of the most evocative Biblical themes might have played out in a monotheistic fantasy setting. As you can probably tell, one of those themes is the legend of Babel. My idea for one form of (arcane) power is that while no one can understand the True Speech, magicians can still record and use fragments of it. The meaning and grammar of the True Speech lies forever beyond the reach of mortals, so the fragments people have managed to record appear as powerful but illogical spells. No one can learn this language, even though texts are available; at best they might notice that a certain syllable or pattern appears in [I]most [/I]of the known fragments that evoke fire. The greatest intellects might be able to put together new sequences that are grammatically valid through a combination of inference, dedication and luck. Most magicians, however, learn their spells by rote. Another form of magic would bargain with and/or control the spiritual beings that inhabit the world. This would blur the line between arcane and divine. It's great to see everyone's ideas for how magic can be something more than an arbitrary plot device. Cheers, Ben [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Great Conjunction (RPG DESIGN CONTEST)
Top