Yunitee is the goddess of love, communication and harmony. She advocates the use of non-violent solutions to the misunderstandings so common among people, and many of her followers are diplomats renowned throughout the land for their level-headed fairness. Yunitee's holy symbol is a smiling face overlooking two clasped hands. Her favored weapon is the great waraxe.
If you missed the paradox in the text above, you're obviously jaded to the great deception of D&D. Don't feel bad, though; you're not alone.
D&D is an RPG only in the narrow sense that you're expected to role-play your way through combat scenario after combat scenario. Of all the elements that comprise this system, you'd think that religion would offer the greatest opportunity to define the campaign as something other than hack-and-slash. But not so. Even in the most innocuous sections -- descriptions of peaceful, good gawds -- the text always ends with a reference to "favored weapon."
It's sort of sad, really.
If you missed the paradox in the text above, you're obviously jaded to the great deception of D&D. Don't feel bad, though; you're not alone.
D&D is an RPG only in the narrow sense that you're expected to role-play your way through combat scenario after combat scenario. Of all the elements that comprise this system, you'd think that religion would offer the greatest opportunity to define the campaign as something other than hack-and-slash. But not so. Even in the most innocuous sections -- descriptions of peaceful, good gawds -- the text always ends with a reference to "favored weapon."
It's sort of sad, really.