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General Tabletop Discussion
*Dungeons & Dragons
The Great Nerf to High Level Martials: The New Grapple Rules
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<blockquote data-quote="Gladius Legis" data-source="post: 9222618" data-attributes="member: 68748"><p>Or the solution could be to give martials more than one way beside grappling to bypass the systems in place, the same way that casters have already had since the beginning of time.</p><p></p><p>That you never thought of that as a solution tells me you would rather keep that caster and martial imbalance in place. And you're telling me and everyone else who sees that as a problem to shut up and play the game.</p><p></p><p></p><p></p><p>But what if I don't want to play a spellcaster? What if the vision for my character involves someone skilled with weapons and not magic? You're telling me I have to accept playing a less capable character, and I should shut up and be happy about it, and don't make any demands for improving weapon-using characters. </p><p></p><p>And none of your condescending dismissals are going to change that fact.</p></blockquote><p></p>
[QUOTE="Gladius Legis, post: 9222618, member: 68748"] Or the solution could be to give martials more than one way beside grappling to bypass the systems in place, the same way that casters have already had since the beginning of time. That you never thought of that as a solution tells me you would rather keep that caster and martial imbalance in place. And you're telling me and everyone else who sees that as a problem to shut up and play the game. But what if I don't want to play a spellcaster? What if the vision for my character involves someone skilled with weapons and not magic? You're telling me I have to accept playing a less capable character, and I should shut up and be happy about it, and don't make any demands for improving weapon-using characters. And none of your condescending dismissals are going to change that fact. [/QUOTE]
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The Great Nerf to High Level Martials: The New Grapple Rules
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