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The Great Nerf to High Level Martials: The New Grapple Rules
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<blockquote data-quote="Yaarel" data-source="post: 9231836" data-attributes="member: 58172"><p>The "Grappled condition" benefits from skill proficiency in Athletics.</p><p></p><p>This same trained proficiency in the context of fight sports including wrestling, can reasonably award increased damage for the base damage of Unarmed Strike.</p><p></p><p></p><p>With regard to the amount of damage, Unarmed Strike must be mechanically high enough to be an effective option for the Fighter class. In this sense, comparisons to the Monk are irrelevant. The Fighter is doing bodyweapons in a different way.</p><p></p><p></p><p>Perhaps the damage of the strike equates to the Athletics proficiency bonus. Thus in the lowest tier, the striker deals 2 hit points of damage (+ Strength), while able to fight with "two weapons" sotospeak. At the next higher tier, the strike deals 3 damage (or d4). At the next tier, 4 damage (or d6). Then the next tier 5 damage (or d8). And finally at the highest tier, 6 damage (or d10). Someone would need to run the numbers. But the combination of two-weapon fighting, extra attacks, and increasing damage, might make this a viable choice of weapons. Especially if a Fighting Style enhances it.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9231836, member: 58172"] The "Grappled condition" benefits from skill proficiency in Athletics. This same trained proficiency in the context of fight sports including wrestling, can reasonably award increased damage for the base damage of Unarmed Strike. With regard to the amount of damage, Unarmed Strike must be mechanically high enough to be an effective option for the Fighter class. In this sense, comparisons to the Monk are irrelevant. The Fighter is doing bodyweapons in a different way. Perhaps the damage of the strike equates to the Athletics proficiency bonus. Thus in the lowest tier, the striker deals 2 hit points of damage (+ Strength), while able to fight with "two weapons" sotospeak. At the next higher tier, the strike deals 3 damage (or d4). At the next tier, 4 damage (or d6). Then the next tier 5 damage (or d8). And finally at the highest tier, 6 damage (or d10). Someone would need to run the numbers. But the combination of two-weapon fighting, extra attacks, and increasing damage, might make this a viable choice of weapons. Especially if a Fighting Style enhances it. [/QUOTE]
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The Great Nerf to High Level Martials: The New Grapple Rules
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