The Great World of Greyhawk

Ancient Gamer

First Post
Hey all, another thread of debate and/or opinion...

The World of Greyhawk. I almost feel like I grew up there, for my 12th B-day after almost a full six months of being a fledgling gamer, many many moons ago, my dad gave me some B-day cash and I peddled my butt down to the local hobby store and picked up my 1980 copy of World of Greyhawk fantasy world setting by Gary Gygax.

The rest is literally history. Aside from what has been made available for Greyhawk (officially and un-officially, special thanks to Mr Mona) I am curious why WotC doesn't go beyond the Living Greyhawk games. Detailed maps, details and maps of cities, Maybe a bunch of short adventures compiled into a neat book, all done real nice and professional like.

Can anyone say what the future will be for D&D's core fantasy world?

I would definitely like to see more product for this fantasy setting, heck! look at the material for the Kingdom of Kalamar...awesome!


Cheers:D
 

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Ancient Gamer said:
I am curious why WotC doesn't go beyond the Living Greyhawk games. Detailed maps, details and maps of cities, Maybe a bunch of short adventures compiled into a neat book, all done real nice and professional like.


The reasoning? My guess is because Forgotten Realms generates more money.
 

Man, this is a dead horse

I feel your pain...

All indications I have ever seen in the past year indicate that besides the current support:
  • Living Greyhawk Gazatteer
  • Living Greyhawk Journal
  • Occasional Dungeon adventures set in Greyhawk
  • Very limited Greyhawk Content in WotC books
  • and fan-created material at sites like Canonfire!

There will be NO greyhawk support. It ain't gonna happen.

That said...

I'm suppose if WotC were convinced one or more Greyhawk sourcebooks would make a lot of money (e.g. a Greyhawk Player's Guide), they might go for it. So it can't hurt to post said desires on a messageboard and hope someone listens.
 
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I was under the impression that it was the default world so that players may mold it as they wish. The FR, while malleable to the whim of the DM, has a full story line and ongoing product support ... thus there's lots of 'cannon' info and lots of 'house rule' info ... (arguments abound ... you can't do that! b/c in this book it happened this way. so-n-so is only x-level-class ... s/he can't do that).

besides the few products for GreyHawk, it is completely up to the DM's and players to shape ... with no official rules or products getting in your way.


*eek, I hope someone can translate that for me*
 

Wolf72 said:
I was under the impression that it was the default world so that players may mold it as they wish. The FR, while malleable to the whim of the DM, has a full story line and ongoing product support ... thus there's lots of 'cannon' info and lots of 'house rule' info ... (arguments abound ... you can't do that! b/c in this book it happened this way. so-n-so is only x-level-class ... s/he can't do that).

besides the few products for GreyHawk, it is completely up to the DM's and players to shape ... with no official rules or products getting in your way.


*eek, I hope someone can translate that for me*

Except that, for those of us who care about Greyhawk, nothing could be further from the truth. We don't want a vague world that DMs can use as a skeleton for their own setting. We want Greyhawk, as it used to be.
 

johnsemlak said:
There will be NO greyhawk support. It ain't gonna happen.

Considering hundred of GH modules are written for the Living Campaign every year (which must all be approved by the RPGA as official to avoid treading on canon), I fail to see how anyone can claim there is no support. Through the RPGA it must be the single most supported setting that has ever existed, isn't it?

Tsyr said:
Except that, for those of us who care about Greyhawk, nothing could be further from the truth. We don't want a vague world that DMs can use as a skeleton for their own setting. We want Greyhawk, as it used to be.

Can't anyone join the RPGA and submit "GH how it used to be" modules?
 
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For that matter, isn't there a level of RPGA membership that's free these days, as well? I don't know what that gives you access too, however.
 

Tsyr said:
Except that, for those of us who care about Greyhawk, nothing could be further from the truth. We don't want a vague world that DMs can use as a skeleton for their own setting. We want Greyhawk, as it used to be.

But that's what Greyhawk used to be. A skeletonlike framework with pretty maps plus good modules which were about as GH-specific as my foot. Heck, it wasn't even the world EGG used for his home campaign!
 

What Melan said. Prior to the 1980 set, Greyhawk was only detailed in vague details within select modules. Afterwards, you had a collective whole that was still quite vague...by design. Greyhawk was meant to be customized and unique to the DM, hence the relative lack of detail. FR bears a much higher level of detail than probably any other setting, also by design.

Would I like to see more Greyhawk materials? Sure I would...or find an easier way to access the RPGA modules than currently exists. "Fright of Tristor" is one of the best Greyhawk modules that I've ever read...but it's hardly easy to get ahold of, for example.
 

Mark said:


Considering hundred of GH modules are written for the Living Campaign every year (which must all be approved by the RPGA as official to avoid treading on canon), I fail to see how anyone can claim there is no support. Through the RPGA it must be the single most supported setting that has ever existed, isn't it?

Ok, I forgot to mention that in my list of Greyhawk support. I meant there will be no greyhawk support except the LG stuff.

Still Living Greyhawk is a very specific way to participate, and many people don't necessarily want to do it that way. Also, I'm not sure if I can form a RPGA/LG chapter here in Russia :(.

Anyway, I while I was very assertive above, I'm not necessarily complaining. I would like more Greyhawk content, but things are the way they are and that's that. I would like a WoG player's manual, though.
 

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