Nebuchadnezzar
First Post
I've considered using the Grim-n-Gritty (GnG) rules in my dark, low-magic campaign. The low-magic part stems from the fact that I use Call of Cthulhu rules for magic, including insanity points.
After downloading and reading through GnG, the first thing that struck me was the importance of armour. With a full-plate, you gain damage reduction 8! This makes every weapon with a damage die under d10 useless against against the character with full-plate, including longbows which, AFAIK, historically made full-plate useless. Having a high strength score becomes even more important than in the PHB rules. I am aware of the Brute Force feat, but I do not believe that it solves the problem. However, I could be wrong, as I have not play-tested the GnG rules.
Magic is not a problem, as I mentioned above, I use CoC rules for magic. But I would like to create a system for character generation much like CoC, only with additional options from the GnG rules. Any suggestions as to how this could be done?
After downloading and reading through GnG, the first thing that struck me was the importance of armour. With a full-plate, you gain damage reduction 8! This makes every weapon with a damage die under d10 useless against against the character with full-plate, including longbows which, AFAIK, historically made full-plate useless. Having a high strength score becomes even more important than in the PHB rules. I am aware of the Brute Force feat, but I do not believe that it solves the problem. However, I could be wrong, as I have not play-tested the GnG rules.
Magic is not a problem, as I mentioned above, I use CoC rules for magic. But I would like to create a system for character generation much like CoC, only with additional options from the GnG rules. Any suggestions as to how this could be done?