Betote
First Post
So it does not really bother me in the least. The higher lv party will never encounter challenges which will stymie only a low lv party. And the mechanics are such that it ensures that there will be at least a 15-20 point disparity in skill lvs between the PCs. So that 1/2 lv bonus to skills alone can never suffice.![]()
But then, why have any level bonus at all? If you're going to present your PCs with challenges balanced to their level/efectiveness, to add +1 to bonuses and to DCs is just redundant.
Wouldn't it be better just giving them the bonuses at 1st level and that's all? Because if bonuses and DCs (I'm talking primarily about skill and ability checks here) are going to go up at the exact same rate, it's just the same as the vilified 2e Non-Weapon Proficiencies, but with more meaningless maths.