..the heck is "Gleemax" on Wotc?


log in or register to remove this ad



I still haven't seen anything interesting on the site yet....

No offense to the enworld message boards, but I like checking out the front page of enworld. I like to see all the new cool stuff that is coming out from all the vendors in the industry, the reviews, and the news.

For years I skipped the message boards.

The wotc message boards are horrible, so at the moment, I have no reason to visit the site. No real news and horrible message boards...

good luck wotc...you have a mess to clean up
 

Can't say too much. Apparently it's a forum for all games. Per a WotC moderator Glee-max will also have a link to WotC's digital initiative when it becomes active.


A side note: Based on the WotC moderators descriptions, their board members are fearing that the DI is some kind of Myspace for gamers. Don't know for sure though. My deptartment head is thinking that its a way for them to pull originally outsourced material back to the main firm before either a major move or the dwindling economy hits them too hard while being spread so thinly.

Just some observations...
 

I skip the WotC message boards because they are so fricking "G-Rated" you can't have an adult conversation with ANYONE. It's trying to hold a conversation with a bunch of whiny, emotionally sensitive kindergarteners.

People here are immature, but at least we're adult about it. :)

jh
 

The aim for Gleemax is essentially to be a site where a variety of gamer networking can take place: pages for stores and publishers (and, potentially, sites like ENWorld), links to internet resources, personal pages with info on game preferences, a 'search for gamers' facility and many many other things.

It hasn't been launched yet, and probably won't be for a few months. At the moment it's got some general forums where there's more cross-platform discussion than I've ever seen on the WotC boards before; and an ARG based around sending in photos of particular hard-to-find items (which I know little about as I'm not that interested in it).

The 'real' Gleemax will begin to launch over the next few months. Sensible information contained in the podcast and blog on the site, and various press-releases etc. Ignore the 'Minions' speak - that's more to do with the ARG than the site-which-will-be.
 

pedr said:
The aim for Gleemax is essentially to be a site where a variety of gamer networking can take place: pages for stores and publishers (and, potentially, sites like ENWorld), links to internet resources, personal pages with info on game preferences, a 'search for gamers' facility and many many other things.

It hasn't been launched yet, and probably won't be for a few months. At the moment it's got some general forums where there's more cross-platform discussion than I've ever seen on the WotC boards before; and an ARG based around sending in photos of particular hard-to-find items (which I know little about as I'm not that interested in it).

The 'real' Gleemax will begin to launch over the next few months. Sensible information contained in the podcast and blog on the site, and various press-releases etc. Ignore the 'Minions' speak - that's more to do with the ARG than the site-which-will-be.

The only problem is by doing it this way, their potential audience will have written the site/concept off as a poorly thought out and useless mess once the final version is ready and thus less likely to return having already experirence and judged the site as a waste of time.
 

jefgorbach said:
The only problem is by doing it this way, their potential audience will have written the site/concept off as a poorly thought out and useless mess once the final version is ready and thus less likely to return having already experirence and judged the site as a waste of time.

So I think that's a valid point to raise. But I don't think that you could just launch a site as ambitious as Gleemax without a series of announcements to the community, both to prepare them for what's coming, and to ellicit feedback on what they'd like to see.


As far as the art-style and the ARG goes, there is really no accounting for matters of taste. I'm a bad one to ask, I'm more of a game mechanics guy than art affectionardo.
 

Remove ads

Top