The Heretic of Wyre - Part II


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Re: Diplomacy Plus Twenty-Four

Sepulchrave II said:
. As usual, Nwm didn’t want anything, and Ortwin was, at that point, dead. He complained afterwards, naturally, until Nwm pointed out that he was ‘no longer dead, and should shut up.’

Bards...sigh...what can you do?

You know, every episode gets better. I really enjoyed the conversation between Eadric and Tagur. I love that Eadric is conistent. You really have some talented players!

What were Nwm and Ortwin doing, btw?
 

Re: Diplomacy Plus Twenty-Four

Great update, Sep! I've got a question or two, though, with regards to Mostin and his mansion:


Sepulchrave II said:


He walked through the entrance, staggered inside, and closed the door, leaning heavily on it and breathing quickly. He entered into his Magnificent Mansion, and sealed the portal behind him.

[snip]

Somewhat later, having regained his composure with some dry toast and a stiff drink, Mostin sat cross-legged on the floor of his study.

His mind swam with potency.

He reached into the Belt of Many Pockets which he had looted from Feezuu - the first time he had killed her, he noted ironically - and produced a number of scrolls. Shomei had traded them for the spellbook that he had looted from Feezuu the second time that he had killed her,* along with a number of other minor items.

Mostin opened the first. It had been scribed quickly but elegantly in Shomei’s own hand.

Gate, it read.

Mostin took a pen, and his own books from his Portable Hole. They smelled faintly like a farmyard.

Mogus gave a worried squeak. Things could only get more dangerous from here.



Specifically, shouldn't having a portable hole and a belt of many pockets inside an extra-dimensional mansion result in very bad things [tm]? Explosive tears ripped into the fabric of reality and all that? Or is that just for bags of holding placed within one another? Not to nit-pick or anything, mind you, but it would be a terrible tragedy for Mostin to come home after a hard day of slaughtering demons to find the contents of his mansion scattered across the astral plane. :D
 

It's just for bags in portable holes or vice versa. There are all kinds of dimension hopping problems generally stemming from the terms extra-dimensional and non-dimensional space that are used sometimes interchangeably throughout spell and magic item descriptions sometimes with dire consequences and sometimes with none.

See Rope Trick, Mordenkainen's Magnificent Mansion, Heward's Handy Haversack, Bags of Holding, and Portable Holes for all kinds of sometimes conflicting jargon.

Bags implode Holes, Holes explode bags. Other than that, nothing happens cause nobody knows why. :)
 

Jeremy said:
It's just for bags in portable holes or vice versa. There are all kinds of dimension hopping problems generally stemming from the terms extra-dimensional and non-dimensional space that are used sometimes interchangeably throughout spell and magic item descriptions sometimes with dire consequences and sometimes with none.

See Rope Trick, Mordenkainen's Magnificent Mansion, Heward's Handy Haversack, Bags of Holding, and Portable Holes for all kinds of sometimes conflicting jargon.

Bags implode Holes, Holes explode bags. Other than that, nothing happens cause nobody knows why. :)

Well, that certainly clears things up. Thanks Jeremy! :p

Actually, looking at the description of rope trick, it confirms that 'creating an extradimensional space within or taking an extradimensional space into an existing extradimensional space is hazardous.' Whatever that means. Not that Sep shouldn't feel free to rule 0 this, but I was sorta hoping I'd caught him in one of his all-too-infrequent mistakes. Hey, I've gotta salvage my shattered DM's pride somehow! :D

I never should have let my players read this story hour... ;)
 

Yup. Clear as mud. Like I said, they go back and forth on what is which and what does what to whom, they switch terms and in some cases something happens and in some cases something doesn't.

The only way to stay sane is to just use the bag and hole rule. It's the only one that gives mechanics for certain circumstances. That or make clear rules of your own and stick to them so that there are known reprocussions (if any) for each combinations of actions. :)
 

Re: Re: Diplomacy Plus Twenty-Four

thallone said:


Ok, maybe I'm dense (in fact, yep, I am), but I seem to be missing someting here. What's up with this? Clearly a spell attack of some kind, but what?

BTW: great stuff, keep it coming!

I think it was one of the best ways of describing the sudden power surge of level raising...

Superb, Sepulchrave! :)
 


Jeremy said:
4:19 AM? Now there's dedication.

Slightly more reasonable Wednesday morning Heretic Bump O the Day.

It's really too early to bump this thread again, but you do know Horacio is in France, right? He posted at 1:19am Pacific Daylight Time (which is what I keep my time settings at), which is 10:19am GMT, and I'm pretty sure that anywhere in France will be within an hour or two of GMT.
 

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