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THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7631389" data-attributes="member: 6790669"><p>[gm]</p><p><strong><u>MORE DM HOUSEKEEPING: MAP OF IMMEDIATE AREA.</u></strong></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]107456[/ATTACH]</p> <p style="text-align: center"></p><p></p><p>The entire map could not be drawn in Paint, so I had to put part of it on the bottom; the bottom part should actually be the last twenty feet of the map's left side.</p><p></p><p>The party is standing in a 20 x 20 open area landing at the bottom of the stairs. To the east, columns can be seen.</p><p></p><p>The yellow markings indicate radius of bright illumination. (Dewydd's Cloak)</p><p>The gray markings indicate radius of shadowy illumination. (Dewydd's Cloak)</p><p>The green markings indicate how far Thallok can see (and report) with his Darkvision.</p><p>[/gm]</p><p></p><p>The party is taking in its surroundings, when Vale suddenly realizes something. Although the stairs seemed only 60 feet in their descent distance, Vale now has the feeling that the party is FAR DEEPER than that, deep underground! Almost as if on queue, everyone in the party gets a cold chill down their spine. Something is not right!</p><p></p><p>The stairs level out into a 20-foot wide corridor; it extends at least sixty feet, as far as you can tell by the use of Darkvision and light sources, but you have the distinct feeling that it goes much further than that. The floor is dusty, yet the edges of flagstones can be seen. The ceiling is about 20 feet high. The walls to the left and right are covered with intricate murals.</p><p></p><p>Four pairs of stone columns, each 10 feet high, create an avenue down the corridor. Their surface is etched with four runes set equidistant from each other. The tops of the columns don't reach the ceiling.</p><p></p><p>[gm]</p><p><strong>AT THIS POINT, I AM ABOUT TO GET VERY STRICT.</strong> You are in the tomb of a mad Sphinx Queen. Being here, in and of itself, represents a high level of danger.</p><p></p><p><strong>If you say,</strong><span style="color: blue"> "I move up 30 feet and check for traps,"</span> I will assume that you are NOT checking for traps until AFTER you have moved a distance of 30 feet!</p><p></p><p><strong>If you want to proceed cautiously, every step of the way,</strong> you must say something like: <span style="color: red">"I check every inch between my current position and the [whatever] carefully, looking for signs of traps. When I make it to the [whatever] I will carefully check it for traps also, being careful not to actually touch it while doing so."</span></p><p></p><p><strong>DO NOT ASSUME</strong> that just because you said it in your first post that I will apply that to every subsequent post. <strong><span style="color: red">I WILL NOT.</span></strong> Every time you move, you must tell me EXACTLY what you are doing and how you are doing it!</p><p></p><p>I know that this may slow us down, considering that this is a play-by-post, but it is what it is. I am NOT willing to compromise on these points. I want the danger to be VERY REAL and EVER PRESENT in the thoughts of the party members!</p><p>[/gm]</p><p></p><p><strong><em>EVERYONE: What do you do?</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7631389, member: 6790669"] [gm] [B][U]MORE DM HOUSEKEEPING: MAP OF IMMEDIATE AREA.[/U][/B] [CENTER] [ATTACH]107456._xfImport[/ATTACH] [/CENTER] The entire map could not be drawn in Paint, so I had to put part of it on the bottom; the bottom part should actually be the last twenty feet of the map's left side. The party is standing in a 20 x 20 open area landing at the bottom of the stairs. To the east, columns can be seen. The yellow markings indicate radius of bright illumination. (Dewydd's Cloak) The gray markings indicate radius of shadowy illumination. (Dewydd's Cloak) The green markings indicate how far Thallok can see (and report) with his Darkvision. [/gm] The party is taking in its surroundings, when Vale suddenly realizes something. Although the stairs seemed only 60 feet in their descent distance, Vale now has the feeling that the party is FAR DEEPER than that, deep underground! Almost as if on queue, everyone in the party gets a cold chill down their spine. Something is not right! The stairs level out into a 20-foot wide corridor; it extends at least sixty feet, as far as you can tell by the use of Darkvision and light sources, but you have the distinct feeling that it goes much further than that. The floor is dusty, yet the edges of flagstones can be seen. The ceiling is about 20 feet high. The walls to the left and right are covered with intricate murals. Four pairs of stone columns, each 10 feet high, create an avenue down the corridor. Their surface is etched with four runes set equidistant from each other. The tops of the columns don't reach the ceiling. [gm] [b]AT THIS POINT, I AM ABOUT TO GET VERY STRICT.[/b] You are in the tomb of a mad Sphinx Queen. Being here, in and of itself, represents a high level of danger. [b]If you say,[/b][color=blue] "I move up 30 feet and check for traps,"[/color] I will assume that you are NOT checking for traps until AFTER you have moved a distance of 30 feet! [b]If you want to proceed cautiously, every step of the way,[/b] you must say something like: [color=red]"I check every inch between my current position and the [whatever] carefully, looking for signs of traps. When I make it to the [whatever] I will carefully check it for traps also, being careful not to actually touch it while doing so."[/color] [b]DO NOT ASSUME[/b] that just because you said it in your first post that I will apply that to every subsequent post. [b][color=red]I WILL NOT.[/color][/b][color=red][/color] Every time you move, you must tell me EXACTLY what you are doing and how you are doing it! I know that this may slow us down, considering that this is a play-by-post, but it is what it is. I am NOT willing to compromise on these points. I want the danger to be VERY REAL and EVER PRESENT in the thoughts of the party members! [/gm] [b][i]EVERYONE: What do you do?[/i][/b][i][/i] [/QUOTE]
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