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THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7959119" data-attributes="member: 6790669"><p>Respen, as you are warning the party that the obelisks are both covered by illusions, you begin to concentrate, focusing your willpower, in an attempt to disbelieve...</p><p></p><p>It takes only a moment for Respen to pierce the veil, and see the truth of the matter, but it is already too late. As the words were leaving his lips, the trap was sprung!</p><p></p><p>What Respen saw, and what the rest of the party now also sees, is that the black obelisk is not black at all, nor is it smooth. It is covered in runes, much like the other obelisk. It is actually a beige color, and there are 4 keys attached to it, one on each side. The runes are written in the Sphinx's native language.</p><p></p><p>The other obelisk, i.e., the obelisk that Thallok and Tam were looking at, is not an obelisk at all! It is a large, foul, gruesome looking creature, which resembles a column of living rock, with a large, single, central eye, gaping maw, and six tentacles, each of which is almost 80 feet long!</p><p></p><p>While Tam and Thallok were looking at the obelisk, the creature was slowly encircling them (but not touching them) with two of its tentacles! Each tentacle had already encircled both Tam and Thallok 3 times! As the illusion drops, the tentacles suddenly tighten, SURPRISING both Tam and Thallok!</p><p></p><p>The other four tentacles had made it into the hallway, and had encircled Dewydd, Kleborn, and Sylvar once each. The last tentacle had begun to move toward Respen, but was still 15 feet distant from him!</p><p></p><p>Dewydd, Kleborn, and Sylvar are also surprised, as the tentacles tighten around them as well!</p><p></p><p>Respen and Vale are the only ones who are not currently ensnared...</p><p></p><p>[spoiler=The Creature; Roll Knowledge (Arcana) to know what it is!]</p><p>[ATTACH=full]120709[/ATTACH]</p><p>This is a small, young one. The one you are facing is ancient, and huge.</p><p>[/spoiler]</p><p></p><p>[gm]</p><p></p><p><strong><u>What has happened is this:</u></strong></p><p></p><p>These tentacles have scored an automatic hit on each character.</p><p>The base <strong>Strength</strong> Check DC ("STR") to escape (on your turn) is 26.</p><p>The base <strong>Escape Artist</strong> DC ("ART") to escape (on your turn) is 30.</p><p></p><p>The check DCs for Thallok and Tam are STR DC 32, or ART DC 36</p><p></p><p><strong><em>(each time a tentacle wraps around, the creature gets +2 to its DCs.)</em></strong></p><p></p><p>The check DCs for Dewydd, Kleborn, and Sylvar are STR DC 28, or ART DC 32.</p><p></p><p>The tentacles will slowly drag victims to the creature's maw. (10 ft. per round.) When the victims reach 10 ft. distance, they are attacked by the creature's maw with a +4 bonus to hit, and suffer damage. [4d6+12] on any successful attack; this happens each round until the victim either frees himself, or dies.</p><p></p><p>The creature's maw can make a bite attack on nearby (melee range, 10 ft., which is the length of its reach) opponents, but if they are not held by a tentacle, then an attack roll (without the +4 bonus) must be made.</p><p>[/gm]</p><p></p><p>[gm]</p><p><strong><u>SURPRISE ROUND:</u></strong></p><p></p><p>Everyone who was grabbed by a tentacle needs to make a Fort save, DC 23. Failure to do so will result in ability damage. (Temporary loss of Strength)</p><p></p><p><strong>Remember:</strong> Some of you (Dewydd, Sylvar, Respen, Vale, Kleborn, and Thallok) have a +5 to your saving throw, because of Khubsheth's blessing!</p><p></p><p>Respen and Vale can go ahead and roll initiative, and if they beat the creature's initiative, they can act beforehand.</p><p></p><p>Everyone else should also roll initiative, but you will not be able to act in the surprise round.</p><p>[/gm]</p><p></p><p>[gm]</p><p><strong><u>INITIATIVE COUNT:</u></strong></p><p><strong></strong></p><p><strong>The Creature:</strong> 25</p><p></p><p><strong>Tam-Tam:</strong> 18 (Fort Save: 22, Failed.) Lose 3 pts. STR. (Down to 8 STR.)</p><p><strong>Dewydd:</strong> 17 (Fort Save: 25, Made it.)</p><p><strong>Kleborn:</strong> 14 (Fort Save: 35, Made it.)</p><p><strong>Respen:</strong> 11</p><p><strong>Sylvar:</strong> 10 (Fort Save: 9, Failed.) Lose 7 pts. STR. (Down to 6 STR.)</p><p><strong>Vale:</strong> 8</p><p><strong>Thallok:</strong> 7 (Fort Save: 22, Failed.) Lose 11 pts. STR. (Down to 12 STR.)</p><p><strong>Duncan & Co.:</strong> 5 (Two rounds away.)</p><p>[/gm]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7959119, member: 6790669"] Respen, as you are warning the party that the obelisks are both covered by illusions, you begin to concentrate, focusing your willpower, in an attempt to disbelieve... It takes only a moment for Respen to pierce the veil, and see the truth of the matter, but it is already too late. As the words were leaving his lips, the trap was sprung! What Respen saw, and what the rest of the party now also sees, is that the black obelisk is not black at all, nor is it smooth. It is covered in runes, much like the other obelisk. It is actually a beige color, and there are 4 keys attached to it, one on each side. The runes are written in the Sphinx's native language. The other obelisk, i.e., the obelisk that Thallok and Tam were looking at, is not an obelisk at all! It is a large, foul, gruesome looking creature, which resembles a column of living rock, with a large, single, central eye, gaping maw, and six tentacles, each of which is almost 80 feet long! While Tam and Thallok were looking at the obelisk, the creature was slowly encircling them (but not touching them) with two of its tentacles! Each tentacle had already encircled both Tam and Thallok 3 times! As the illusion drops, the tentacles suddenly tighten, SURPRISING both Tam and Thallok! The other four tentacles had made it into the hallway, and had encircled Dewydd, Kleborn, and Sylvar once each. The last tentacle had begun to move toward Respen, but was still 15 feet distant from him! Dewydd, Kleborn, and Sylvar are also surprised, as the tentacles tighten around them as well! Respen and Vale are the only ones who are not currently ensnared... [spoiler=The Creature; Roll Knowledge (Arcana) to know what it is!] [ATTACH type="full" alt="Roper 4e 001.jpg"]120709[/ATTACH] This is a small, young one. The one you are facing is ancient, and huge. [/spoiler] [gm] [B][U]What has happened is this:[/U][/B] These tentacles have scored an automatic hit on each character. The base [B]Strength[/B] Check DC ("STR") to escape (on your turn) is 26. The base [B]Escape Artist[/B] DC ("ART") to escape (on your turn) is 30. The check DCs for Thallok and Tam are STR DC 32, or ART DC 36 [B][I](each time a tentacle wraps around, the creature gets +2 to its DCs.)[/I][/B] The check DCs for Dewydd, Kleborn, and Sylvar are STR DC 28, or ART DC 32. The tentacles will slowly drag victims to the creature's maw. (10 ft. per round.) When the victims reach 10 ft. distance, they are attacked by the creature's maw with a +4 bonus to hit, and suffer damage. [4d6+12] on any successful attack; this happens each round until the victim either frees himself, or dies. The creature's maw can make a bite attack on nearby (melee range, 10 ft., which is the length of its reach) opponents, but if they are not held by a tentacle, then an attack roll (without the +4 bonus) must be made. [/gm] [gm] [B][U]SURPRISE ROUND:[/U][/B] Everyone who was grabbed by a tentacle needs to make a Fort save, DC 23. Failure to do so will result in ability damage. (Temporary loss of Strength) [B]Remember:[/B] Some of you (Dewydd, Sylvar, Respen, Vale, Kleborn, and Thallok) have a +5 to your saving throw, because of Khubsheth's blessing! Respen and Vale can go ahead and roll initiative, and if they beat the creature's initiative, they can act beforehand. Everyone else should also roll initiative, but you will not be able to act in the surprise round. [/gm] [gm] [B][U]INITIATIVE COUNT:[/U] The Creature:[/B] 25 [B]Tam-Tam:[/B] 18 (Fort Save: 22, Failed.) Lose 3 pts. STR. (Down to 8 STR.) [B]Dewydd:[/B] 17 (Fort Save: 25, Made it.) [B]Kleborn:[/B] 14 (Fort Save: 35, Made it.) [B]Respen:[/B] 11 [B]Sylvar:[/B] 10 (Fort Save: 9, Failed.) Lose 7 pts. STR. (Down to 6 STR.) [B]Vale:[/B] 8 [B]Thallok:[/B] 7 (Fort Save: 22, Failed.) Lose 11 pts. STR. (Down to 12 STR.) [B]Duncan & Co.:[/B] 5 (Two rounds away.) [/gm] [/QUOTE]
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THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND
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