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THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND
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<blockquote data-quote="Tellerian Hawke" data-source="post: 8402302" data-attributes="member: 6790669"><p>[gm]</p><p>Haste Action: Move to H6.</p><p>Standard Action: Battle Leader's Charge.</p><p>Thallok gets a running start, beginning at G6, leaping OVER Lenny,</p><p>as part of the charge. This charge maneuver does NOT provoke an AoO.</p><p>Long Jump: Distance 20', 5' high at apex. Haste doubles apex (10'.)</p><p>Haste increases distance by 1.5 times. [13 x 1.5 = 19.5 ft.] DC: 13.</p><p>DM Adhoc: Charging while Hasted grants +2 bonus to Jump check.</p><p>Total Check: 1d20+8; Roll = (15) = 15+8 = 23. (Success.)</p><p><strong>NOTE TO THALLOK:</strong> You did NOT miss. You were thinking of the big Leonid that had an AC of 26. These smaller ones have AC 23. You rolled EXACTLY what you needed to hit him.</p><p>[/gm]</p><p></p><p>Thallok backs up to get a running start; he charges full speed at L1, leaping high into the air, clearing Lenny's tall stature with ease! He lands in Square C6, bringing Mirios down on the thing's head, biting into its flesh with ease!</p><p></p><p>[gm]</p><p>Damage: 2d6+24 = 31 pts.</p><p>Stance: Heals Kleborn for 2 pts.</p><p>[/gm]</p><p></p><p>[spoiler=DM Housekeeping]</p><p>ROUND TWO INITIATIVES:</p><p>Clare's Golem 27</p><p>Tam 26a</p><p>Lathir 26b</p><p><s>Greater Lion Creature 24</s></p><p>Vale 23</p><p>Respen 22</p><p>Sylvar 20</p><p>Xao 19</p><p>Lenny 17</p><p>Thallok 13a</p><p>Dewydd 13b</p><p>Kleborn 11a</p><p>Someone Else Who Just Woke Up 11b</p><p>Lesser Leonids 6</p><p>Travis 3</p><p></p><p>Kleborn is Moderately Wounded (37 pts.)</p><p>Lathir is Lightly Injured (18 pts.)</p><p>Xao is Lightly Injured (8 pts.)</p><p></p><p>L1 Has taken 81 pts. damage so far; L1 is Entangled.</p><p>L1 is SERIOUSLY INJURED.</p><p>L2 is DYING. [-7]</p><p>L3 Has taken 16 pts. damage so far; L3 is Entangled.</p><p>L4 Has taken 12 pts. damage so far;</p><p>L5 is DYING. [-6]</p><p>GL is DEAD. [-22]</p><p>[/spoiler]</p><p></p><p><strong><em>DEWYDD: It's your turn! What do you do?</em></strong></p><p></p><p>[gm]</p><p>Updated Battle Map coming soon!</p><p>[/gm]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 8402302, member: 6790669"] [gm] Haste Action: Move to H6. Standard Action: Battle Leader's Charge. Thallok gets a running start, beginning at G6, leaping OVER Lenny, as part of the charge. This charge maneuver does NOT provoke an AoO. Long Jump: Distance 20', 5' high at apex. Haste doubles apex (10'.) Haste increases distance by 1.5 times. [13 x 1.5 = 19.5 ft.] DC: 13. DM Adhoc: Charging while Hasted grants +2 bonus to Jump check. Total Check: 1d20+8; Roll = (15) = 15+8 = 23. (Success.) [B]NOTE TO THALLOK:[/B] You did NOT miss. You were thinking of the big Leonid that had an AC of 26. These smaller ones have AC 23. You rolled EXACTLY what you needed to hit him. [/gm] Thallok backs up to get a running start; he charges full speed at L1, leaping high into the air, clearing Lenny's tall stature with ease! He lands in Square C6, bringing Mirios down on the thing's head, biting into its flesh with ease! [gm] Damage: 2d6+24 = 31 pts. Stance: Heals Kleborn for 2 pts. [/gm] [spoiler=DM Housekeeping] ROUND TWO INITIATIVES: Clare's Golem 27 Tam 26a Lathir 26b [S]Greater Lion Creature 24[/S] Vale 23 Respen 22 Sylvar 20 Xao 19 Lenny 17 Thallok 13a Dewydd 13b Kleborn 11a Someone Else Who Just Woke Up 11b Lesser Leonids 6 Travis 3 Kleborn is Moderately Wounded (37 pts.) Lathir is Lightly Injured (18 pts.) Xao is Lightly Injured (8 pts.) L1 Has taken 81 pts. damage so far; L1 is Entangled. L1 is SERIOUSLY INJURED. L2 is DYING. [-7] L3 Has taken 16 pts. damage so far; L3 is Entangled. L4 Has taken 12 pts. damage so far; L5 is DYING. [-6] GL is DEAD. [-22] [/spoiler] [B][I]DEWYDD: It's your turn! What do you do?[/I][/B] [gm] Updated Battle Map coming soon! [/gm] [/QUOTE]
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