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THE HEROES OF DYVERS CHAPTER 7: CLARE'S ERRAND
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<blockquote data-quote="Tellerian Hawke" data-source="post: 8683526" data-attributes="member: 6790669"><p>[gm]</p><p>Seeing as how it is Tuesday, two days after my request, I am going to go ahead and roll FOR Tam.</p><p>[spoiler="DM's Eyes Only"]</p><p>Search = 1d20+18 = (10) + 18 = 28.</p><p>[/spoiler]</p><p>[/gm]</p><p></p><p>Tam, you see no obvious traps on the pyramid; whatever magical properties the pyramid has, they are passive / protective in nature. All that is left now is to insert the triangles into their respective slots. (Remember, the triangles are the non-active form of the magical devices that you've found so far. Saying the command word for each active device will cause it to revert to triangle form.)</p><p></p><p><strong><em>EVERYONE: What do you do?</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 8683526, member: 6790669"] [gm] Seeing as how it is Tuesday, two days after my request, I am going to go ahead and roll FOR Tam. [spoiler="DM's Eyes Only"] Search = 1d20+18 = (10) + 18 = 28. [/spoiler] [/gm] Tam, you see no obvious traps on the pyramid; whatever magical properties the pyramid has, they are passive / protective in nature. All that is left now is to insert the triangles into their respective slots. (Remember, the triangles are the non-active form of the magical devices that you've found so far. Saying the command word for each active device will cause it to revert to triangle form.) [b][i]EVERYONE: What do you do?[/i][/b][i][/i] [/QUOTE]
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