The Heroes of Icemist (SmallBeginnings 2)- Interlude update 2/21/2008!

Dungannon said:
Good, now go tell Enk there's a particular PbP that requests his attention.


I'll check with him. I've been reading Tests and Trial since the beginning. Been thinking of joining up and had even emailed Rae. That happend right before some family problems came up. Maybe now would be the best time to join in.
 

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Wow. Great update. It really underscores for me how a well done Story Hour does not always have to focus on the action all the time. Your ability to laden a brief conversation with the personalities and flavors of the characters in a way that is subtle yet effective has never been better showcased. I LOVED Pack jumping on the cushions and the exchange with Ashrem. Mystery is heaped upon mystery and I look very forward to the characters seeking to uncover each and every one.

Kudos as usual.

I suppose that this can serve as my entry into the latest contest. But since I already own the Sunless Citidel (albeit one without your own particular brand of soda stains), if I win again, I'll donate that portion of the prize to charity (i.e. OaxacanWarrior ;)). The half painted figure is all mine though! :]
 

Well this certainly raises some questions, doesn't it?

What could swallow up an entire country and all but one member of a race? Is this related to Aurora's fate or completely independent?

And just what is this Brandimere guy's deal?

From a metagame standpoint: is this an excuse for Ashrem to leave the group for a time? Is it the DM's way of saying, "No more Feloines in my game"? The latter was my first thought when I read that bit.


BTW, I loved the lyrical snippet for "The Heroes of Icemist". That's the kind of detail that I really enjoy seeing in-game and in-story hour, for that matter.

And since I have neither "The Sunless citadel" nor a half-painted mini* consider this my entry.


*Okay. Who am I kidding? I've got more than a couple of minis "in production" at the moment.
 

I will let the Feloine story unfold itself in the story hour, but I will make a few comments about it as well. When I was doing the conversion for third ed I really didn't know how the feloines would translate so I took where the previous campaign ended and thought about all the possible outcomes of the feloine empire (I actually did this for every country, but the feloine nation was the most affected. Enk and Fett also help and offer advice on world economics and politics as well as actions of established NPC's) The feloine race was therefore yanked as a player race. That is until Fett said he really wanted to give it a shot in 3rd, so we comprised a way that he could without opening it up for everyone and if it was unbalanced we would just discard it and say so long. I think you will enjoy the way things play out from here.
 

dshai527 said:
I will let the Feloine story unfold itself in the story hour, but I will make a few comments about it as well. When I was doing the conversion for third ed I really didn't know how the feloines would translate so I took where the previous campaign ended and thought about all the possible outcomes of the feloine empire (I actually did this for every country, but the feloine nation was the most affected. Enk and Fett also help and offer advice on world economics and politics as well as actions of established NPC's) The feloine race was therefore yanked as a player race. That is until Fett said he really wanted to give it a shot in 3rd, so we comprised a way that he could without opening it up for everyone and if it was unbalanced we would just discard it and say so long. I think you will enjoy the way things play out from here.

I know I have....
 

fett527 said:
I know I have....

*shakes fist* This had better be in the annotated document I've got coming, you bunch of teasers! ;)

BTW, Enk I sent you an e-mail but have not gotten a response. If you didn't get it then let me know or just e-mail me via ENWorld.
 

So what game mechanic problems did you run into with the feloines when switching to 3rd? Did you have to address anything after this game started?

Oh, and I'd love to add your half-painted mini to my legion.

~Tam
 

He got it Rel. He's just too lazy to respond. Hehe.

There is a lot of annotation, but I don't think that we touch on that. I think we leave that to be touched on in this part of the story. None of the players had knowledge of this when game play started except Fett and his character Ashrem had no knowledge. They come from a small hick town where news very rarely reaches. You shoudl understand more after the next post. Hopefully. These have been the hardest posts to write. Trying to get the story just right and fill in history holes for new readers.
 

Tamlyn said:
So what game mechanic problems did you run into with the feloines when switching to 3rd? Did you have to address anything after this game started?

Oh, and I'd love to add your half-painted mini to my legion.

~Tam

This was right when 3rd ed came out and we didn't quite know how everything worked so we just winged it. I was going to reintroduce the feloines at a later time when we were more comfortable with the new system, but Fett wanted to leap before we looked. We really haven't had any problems, except that I always forget the scent ability, but other than that he has been balanced.

When we first posted the stats some people thought that they should be +1 LA but I think that would not work for us. None of us are power gamers so things tend to work out and everybody is real good about toning down if they find something that sways the power base. We discuss rules and spells before every sessions and even change things if we don't like them. I never make a decision without majority support from the group. (And yes the majority does vote for Enk to die every session, but then we don't want him to take his mat and go home mad.)
 

Tamlyn said:
So what game mechanic problems did you run into with the feloines when switching to 3rd? Did you have to address anything after this game started?

Oh, and I'd love to add your half-painted mini to my legion.

~Tam

It was mostly keeping the character a playable race while keeping the abilities we wanted the feloines to have. As dshai527 said some feedback that we got was that it need the LA +1, (mostly because of natural weapons. I will say I have not made an attack with natural weapons throughout the entire game so far.) but we didn't play it that way.
Here's the link to the beginning of the Rogue's Gallery thread which has the stat block for Ashrem and everyone else at 2nd level on the first page (you'll find Ashrem at 13th level on the last page): http://www.enworld.org/showthread.php?t=24525 It hasn't been updated in awhile, but that will change as we go up in levels, get stuff and travel to different places in the story. there is still very relevant information throuhout the thread if you haven't looked through it yet.
 
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