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General Tabletop Discussion
*Dungeons & Dragons
The Hierophant, a cleric-warlock variant
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<blockquote data-quote="TwoSix" data-source="post: 6856139" data-attributes="member: 205"><p>Looks really nice at first glance, let me dig into it a bit and see what I can find.</p><p></p><p>1) Obviously, it's using the warlock chassis with no major modifications for spellcasting, so that seems fine.</p><p>2) Gaining the domain spells automatically may be too strong. (Depending on how you feel about the strength of the warlock, of course.) Warlocks only add their pact spells to their spell list, not gain them as spells known.</p><p>3) Clerics only gain Channel Divinity 3/rest...I'm assuming the 4th Channel is a replacement for the loss of Potent Spellcasting/Divine Strike. Feels pretty good to me.</p><p>4) I like using <em>sacred flame</em> as a replacement for <em>eldritch blast</em>, and I like the obvious chain from Heavenly Fire at 2nd level to Potent Spellcasting at 8th. (You might need to add text to clarify that they don't stack, unless you were intending them to.) </p><p>5) Despite that, I think using Mystery to grab <em>shillelagh</em>/<em>greenflame blade</em> or <em>booming blade</em> is a fairly obvious choice for at-will damage, and possibly retraining to <em>eldritch blast</em> and Potent Spellcasting at 8th. Not saying it's bad, warlocks and clerics can also do it easily.</p><p>6) Turning works fine with your approach, looks good.</p><p>7) Maybe a few more 12th or 15th level benedictions? A lot of the high level invocations are centered around the pact, maybe some benedictions requiring a certain domain? You could probably combine some of the related domains to streamline the process, for example, have a benediction giving a wizard spell available to Arcana and Knowledge Hierophants, or a storm-related one for Nature and Tempest.</p><p>8) Hospitaler is a little wonky. Maybe just "The first time you cast a healing spell from a hierophant spell slot, that spell slot is not expended. You can use this ability once per short rest." One free heal per short rest seems fair for a healing focused hierophant.</p><p></p><p>Great work, though, thanks very much, I'll be using this. (And I bookmarked your minis blog!)</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6856139, member: 205"] Looks really nice at first glance, let me dig into it a bit and see what I can find. 1) Obviously, it's using the warlock chassis with no major modifications for spellcasting, so that seems fine. 2) Gaining the domain spells automatically may be too strong. (Depending on how you feel about the strength of the warlock, of course.) Warlocks only add their pact spells to their spell list, not gain them as spells known. 3) Clerics only gain Channel Divinity 3/rest...I'm assuming the 4th Channel is a replacement for the loss of Potent Spellcasting/Divine Strike. Feels pretty good to me. 4) I like using [I]sacred flame[/I] as a replacement for [I]eldritch blast[/I], and I like the obvious chain from Heavenly Fire at 2nd level to Potent Spellcasting at 8th. (You might need to add text to clarify that they don't stack, unless you were intending them to.) 5) Despite that, I think using Mystery to grab [I]shillelagh[/I]/[I]greenflame blade[/I] or [I]booming blade[/I] is a fairly obvious choice for at-will damage, and possibly retraining to [I]eldritch blast[/I] and Potent Spellcasting at 8th. Not saying it's bad, warlocks and clerics can also do it easily. 6) Turning works fine with your approach, looks good. 7) Maybe a few more 12th or 15th level benedictions? A lot of the high level invocations are centered around the pact, maybe some benedictions requiring a certain domain? You could probably combine some of the related domains to streamline the process, for example, have a benediction giving a wizard spell available to Arcana and Knowledge Hierophants, or a storm-related one for Nature and Tempest. 8) Hospitaler is a little wonky. Maybe just "The first time you cast a healing spell from a hierophant spell slot, that spell slot is not expended. You can use this ability once per short rest." One free heal per short rest seems fair for a healing focused hierophant. Great work, though, thanks very much, I'll be using this. (And I bookmarked your minis blog!) [/QUOTE]
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The Hierophant, a cleric-warlock variant
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