Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Hit Dices (Hit Points) used in classes don't make sense.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 9141970" data-attributes="member: 3400"><p>I can't say I'm a fan, in the main. </p><p></p><p>The current HD have a lot to do with legacy issues - all of the fighters subclasses are d10s, cleric subclasses d8s, etc. But they also indicate designs of how that particular class was expected to fight. If their class can be expected to stand their ground and defend their fellows in back ranks - fighters, paladins - they get a d10 (barbarians were a particular exception). Or are they expected to move around and avoid that kind of protracted entanglement - monks, rogues - they get a d8. Half-caster vs non-caster never really entered into it - nor do I think it necessarily should, particularly if the half-caster spells are focused around supporting their fighting role rather than casting like a wizard or sorcerer.</p><p></p><p>A d4 for hit die isn't, I think, sustainable in 5e for long. The damage amounts dealt by monsters and NPCs have been higher since 3e thanks to everyone getting stat bonuses to damage now. The d4 for hit points was <strong>due</strong> for retirement.</p></blockquote><p></p>
[QUOTE="billd91, post: 9141970, member: 3400"] I can't say I'm a fan, in the main. The current HD have a lot to do with legacy issues - all of the fighters subclasses are d10s, cleric subclasses d8s, etc. But they also indicate designs of how that particular class was expected to fight. If their class can be expected to stand their ground and defend their fellows in back ranks - fighters, paladins - they get a d10 (barbarians were a particular exception). Or are they expected to move around and avoid that kind of protracted entanglement - monks, rogues - they get a d8. Half-caster vs non-caster never really entered into it - nor do I think it necessarily should, particularly if the half-caster spells are focused around supporting their fighting role rather than casting like a wizard or sorcerer. A d4 for hit die isn't, I think, sustainable in 5e for long. The damage amounts dealt by monsters and NPCs have been higher since 3e thanks to everyone getting stat bonuses to damage now. The d4 for hit points was [B]due[/B] for retirement. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Hit Dices (Hit Points) used in classes don't make sense.
Top