The Hive is (realy) Dead! Long Live the Hive Mind!

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Dog Moon said:
Cool.

Our group is level 10. On a side note, we're preparing to go back and kick it's butt! It has a Negative Energy drain [like inflict spells] so we're stocking up on a few potions of Protection from Negative Energy. However, it has an effect to make us sickened [not diseased though, as weird as that is] which turns into panicked if yer hit twice with it, and unconsciousness the third time. If anyone has suggests on how to protect yourself from being sickened, I would certainly like to hear it!

Spell Compendium spells
Panacea [Clr 4, Drd 5] removes a whole bunch of nastiness, including the sickened condition.

Healing Lorecall [Clr 2, Drd 2, Rng 1] requires ranks in Heal to be effective, but you can remove a variety of conditions (including sickened) with subsequent Conjuration [Healing] spells cast. So - cast Healing Lorecall as a pre-combat buff, then if someone gets sickened, zap em with any Cure X Wounds spell to remove the condition.

It'd be nice if your Cleric could chug down a potion of Spectral Hand during buff time, as well.

Haven't found anything that outright makes you immune to sickened - but I'll keep looking.
 


dog45 said:
Spell Compendium spells
Panacea [Clr 4, Drd 5] removes a whole bunch of nastiness, including the sickened condition.

Healing Lorecall [Clr 2, Drd 2, Rng 1] requires ranks in Heal to be effective, but you can remove a variety of conditions (including sickened) with subsequent Conjuration [Healing] spells cast. So - cast Healing Lorecall as a pre-combat buff, then if someone gets sickened, zap em with any Cure X Wounds spell to remove the condition.

It'd be nice if your Cleric could chug down a potion of Spectral Hand during buff time, as well.

Haven't found anything that outright makes you immune to sickened - but I'll keep looking.

Cool. Thanks for the spells. Panacea won't be any use because this effect is from a creature which gets three eye rays per round that can cause the sickened condition. Healing Lorecall may definitely help.

Doesn't need to be permanent btw, even 1 round/level would suffice.
 

Aurora said:
So, I am finally watching the Family Guy that aired on Sunday, and it is freaking hilarious.

As opposed to posting your character in the RG? Yeah? How's that going for ya? ;)
 

Dog Moon said:
Cool. Thanks for the spells. Panacea won't be any use because this effect is from a creature which gets three eye rays per round that can cause the sickened condition. Healing Lorecall may definitely help.

Doesn't need to be permanent btw, even 1 round/level would suffice.

Holy crap. I'll look again - that's painful.

edit: Found it. Knowing that it's a Ray attack was helpful.

Ray Deflection - (Spell Compendium) Brd 4, Sor/Wiz 4 - Any ray attack directed at you is harmlessly deflected away. Range: Personal, 1/min lvl.
 
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