The Hive is (realy) Dead! Long Live the Hive Mind!

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Mycanid said:
No ... it is all in English. The 1971 version was almost all in start black and white film footage with a heavy use of lighting and shadows - almost film noir style. Quite powerful.
Just found it. Only available used on VHS and $70 to boot. :\

I hope it gets released on DVD; and not a straight video transfer.
 



Mycanid said:
Well Aeson ... I sent you the email finally. It's ... long. *sigh*

Apologies in advance....
I'm not really here. I'm in the middle of a game. I got the email and read it. I responded. I'll have more time later to go into more detail if needed.
 

Anyone play Savage Tide Adventure Path? Our current group just annihilated the town of Farshore after spending weeks attempting to do everything in our power to protect it. Was kind of a bummer, let me tell you.
 

Frukathka said:
Just found it. Only available used on VHS and $70 to boot. :\

I hope it gets released on DVD; and not a straight video transfer.

Yes ... I have it stashed away on a VHS tape somewhere. Someone dug up a copy for me several years back from somewhere. :\

It's partially considered an "art film" by some so I am not surprised it would be so expensive. :)
 

Dog Moon said:
Anyone play Savage Tide Adventure Path? Our current group just annihilated the town of Farshore after spending weeks attempting to do everything in our power to protect it. Was kind of a bummer, let me tell you.
Hopefully I'll be starting a STAP campaign in a couple of weeks. Right now I am working on adapting it to my homebrew.
 

Mycanid said:
Mmm hmm? May I ask about what you plan to do? :)

Not sure if you've seen a couple of threads that I've started, but the characters are refugees approaching Ptolus [which has been inserted into my campaign setting]. They, among with thousands of other refugees, are chilling outside the city, waiting for misc. jobs to open up in which they can do to enter the city and become citizens.

Waste Management Guild is what my PCs are going to be a part of. They will be doing a few jobs there until they become part of the special group designed specifically to fight the monsters within the city instead of simply watching over them. Eventually, they will come across clues in which they will save the city of Ptolus from invasion.

This leads the PCs to a great war brewing beneath the ground in which they will be leaders of a special operations force and later of an army of their own.

Looking forward to this. :)
 

Frukathka said:
Hopefully I'll be starting a STAP campaign in a couple of weeks. Right now I am working on adapting it to my homebrew.

It's not a bad campaign, IMO. The main thing I dislike is that there hasn't really been much of a base of operations since the beginning. Just as we're beginning to make Sasserine feel comfortable, we leave on a long trek. Then we FINALLY get to our destination after a while and spend enough time to make us think that we wouldn't mind staying, when we are forced to leave [and not simply because we annihilated the town, but because that's where the path is leading us].

Maybe we could have returned, I don't know.
 

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