The Hive is (realy) Dead! Long Live the Hive Mind!

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Mycanid said:
No wonder you said you were planning their doom ... RttToH is a ROUGH adventure! :confused:

Yup, and nobody has died YET. If they are particularly obtuse that day, Acererak might take one or two down. But they are a double size party, and they are currently working with Ferranifer (the Necromancer mistress of the Black Academy), who until recently was possessing one of the party members, and has commanded another to protect her while the two groups travel together thanks to a well timed Soul Bind.

They've controlled or released every Moilian Zombie they've found before having to actually fight it so far, taken down the Darkweaver, convinced Sodiux the brine dragon into a non-lethal combat (and sucessfully subdued him), and handled their first Winter Wight with out casualty.

They are ... obscene. :)

But the Vestige has stymied them so far with it's massive damage output, and incredible regenerative and resistance capabilities. We'll see how they do from here on out.

They have learned the most important lesson of ToH and RttToH:

If it doesn't move you toward the ultimate goal - don't touch it - Acererak doesn't suffer fools and looters lightly.
 

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Got the right about Acerak. :uhoh:

First time I went through ToH way back when one of the party members opened a door, we all walked in, and then slid down into a pit of burning hot lava. Dead. No saving throw. Finished. :]

NEXT! :lol:
 

Mycanid said:
Got the right about Acerak. :uhoh:

First time I went through ToH way back when one of the party members opened a door, we all walked in, and then slid down into a pit of burning hot lava. Dead. No saving throw. Finished. :]

NEXT! :lol:

Fabulous dungeon that. They avoided that room when going through the ToH to get the stuff to move on to Moil. But they did release ALL the poison gas in the chapel of evil and detonate the unholy altar. Some healing later and they moved blithely on.
 

I must admit that I am looking forward to the PBeM game that will eventually come about. We have 5 to 6 pc's and it seems a fairly good party balance at the moment. RC is a good storyteller and very familiar with the rules. :) Also never tried the PBeM format.
 

Mycanid said:
I must admit that I am looking forward to the PBeM game that will eventually come about. We have 5 to 6 pc's and it seems a fairly good party balance at the moment. RC is a good storyteller and very familiar with the rules. :) Also never tried the PBeM format.

Sounds like a all the stuff one needs to play...and PBeM gives the GM a little more time to adjust to player choices and effects on the story...
 

The_One_Warlock said:
Sounds like a all the stuff one needs to play...and PBeM gives the GM a little more time to adjust to player choices and effects on the story...

We got a set up at the moment of:

3 set pc's

Wood Elf Fighter - MAJOR brickbat
Half Elf Psion (Telepath) - likely the leader and general face man
Dream Dwarf Bard - normal bard, can do a little of everything, more knowledge and hth orientated than most bards are.

3 pc's in flux

Human(?) Archivist or Spirit Shaman - the divine spellcaster role
Human(?) Psion or Wilder specializing in astral construct summoning - not sure yet
Human(?) Fighter - more hth goodness!

As for arcane magics ... the bard is the main source at the moment. Better than nothing.

I was wondering what you would recommend in general for the pc's in flux? The Classes are set. The races are not quite so set. Feedback?
 

Mycanid said:
3 pc's in flux

Human(?) Archivist or Spirit Shaman - the divine spellcaster role
Human(?) Psion or Wilder specializing in astral construct summoning - not sure yet
Human(?) Fighter - more hth goodness!

I was wondering what you would recommend in general for the pc's in flux? The Classes are set. The races are not quite so set. Feedback?

Gnome or halflings for fighter - people ALWAYS underestimate them, and they are grand for multiclassing and focusing on agility/dex fighting feats, despite the lower weapon damage and str.

Assuming only core races...humans, elves and half-elves good for psion/wilder concept for different reasons, depending on what the prime manifesting stat is going to be.

And human is always good for a spellcaster - extra feat at first to make it so you can do something other than be squishy, and more skillpoints to offset poor spellcaster skill progression.

But then, in my campaign I tend to be fairly open to race selection - as long as there are reasons, backstory, and a reason you won't get instantly lynched in an area of civilization.
 


Man ... sometimes Windows networking is just nothing but a PAIN in the ....!

:heh:

[Ahem!] Large weather we're having today, isn't it?
 

Mycanid said:
Man ... sometimes Windows networking is just nothing but a PAIN in the ....!

:heh:

[Ahem!] Large weather we're having today, isn't it?

There's a wonderful acronym for Windows Networking - PITA, could be a sandwhich wrap, or a Pain In The....Atmosphere...
 

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