The Hive is (realy) Dead! Long Live the Hive Mind!

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Mycanid said:
Captain Jack orcs? :confused:
• Medium sized humanoid
• Base Speed: 30’
• Low-Light Vision: An Orc can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
• Eyes to the Horizon: Orcs suffer only a -1 penalty to Spot checks per 20 feet of distance, instead of the usual 10 feet.
• Sea Legs: +2 to Balance and to resist Trip attempts
• Life at Sea: Orcs can make Profession: Sailor checks untrained, and get a +2 racial bonus to Profession: Sailor, Climb, and Use Rope
• Orcs are automatically proficient with the Trident, and the Saber
• Hearty: Orcs gain a +2 racial bonus to save vs disease and fatigue effects. They may hold their breath for twice as long as other races.
• Orcs may drink salt water as if it was fresh water. They also gain +2 save vs ingested poisons.
 


Frukathka said:
:eek: Eep! Revenge of the dancing gummy bears.

I like biting their heads off first. :uhoh:

BOUNCING sir ... I didn't see ONE of them dance.

Hmm ... at least, not that I can reMEMber.... :\
 

Frukathka said:
Is there a race that gets a bonus to Con?
Dwarves and Gnomes.

The Noble isn't a full BAB race, but they're fun, pretty decient in combat, and get fun skills and perks.
 



Bront said:
• Medium sized humanoid
• Base Speed: 30’
• Low-Light Vision: An Orc can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
• Eyes to the Horizon: Orcs suffer only a -1 penalty to Spot checks per 20 feet of distance, instead of the usual 10 feet.
• Sea Legs: +2 to Balance and to resist Trip attempts
• Life at Sea: Orcs can make Profession: Sailor checks untrained, and get a +2 racial bonus to Profession: Sailor, Climb, and Use Rope
• Orcs are automatically proficient with the Trident, and the Saber
• Hearty: Orcs gain a +2 racial bonus to save vs disease and fatigue effects. They may hold their breath for twice as long as other races.
• Orcs may drink salt water as if it was fresh water. They also gain +2 save vs ingested poisons.

That's actually pretty cool Bront. :cool:

I'd join in if my schedule permitted.... :(
 



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